SecuROM v7.x copy protection
Software theme
85
games
2platforms
Copy protection scheme.
Notable people involved: Inon Zur, Alexander Shuskov, Simon Bradbury, Darrin Horbal and Robert L. Euvino
WIN 2007-11-13
WIN 2007-04-07
WIN 2006-10-19
WIN 2007-10-24
WIN 2008-10-20
WIN 2008-02
WIN 2009-09-01
WIN 2010-11-05
WIN 2008-09-16
WIN 2006-10
WIN 2006-04-04
WIN 2007-02
SecuROM v7 has features to allow "transparent" redirection of functions so that they return different value if the copy prot thinks you're running unauthentic copy. This can cause some vital functionality to not simply be there when the player attempts to run a pirated copy or the gameplay may deteriorate overtime in some predefined manner. This is more efficient than direct start-up prevention since you actually have to play the game to notice there's something wrong, and this can even occur after many hours have been invested into the game, so cracking the copy protection is more difficult as you have less idea what you're <i>supposed</i> to crack and even where to look.
This is also present in some other copy protection schemes like StarForce.
This is also present in some other copy protection schemes like StarForce.
This version is notable for allowing ring 3 access in windows. Friend to viruses, malware, spyware, adware and pretty much anybody you want to avoid.
Popular tags
aspectratio-16-9 aspectratio-4-3 cdrom cpplanguage demo directx9 download drm drm-activation dvd firstpersonshooter fmod gamespy havokphysics leveleditor lua mediaindrive milessound openal physx proprietarynetwork securom securompa serialkey shadermodel1 shadermodel2 shadermodel3 starforce vorbis widescreen win2k winvista winxpParent group
Games by year
The first SecuROM v7.x copy protection video game was released on September 14, 2004.
THQ, Electronic Arts, 2K Games and Eidos Interactive published most of these games.