a.k.a. Prey 2006

published by 2K Games in 2006-07-10, developed by Human Head Studios, running on Windows
type: shooter
genre: Fantasy, Science Fiction, First-person shooter
series: Prey
perspective: 1st person
player options: single player, LAN, Internet
game engine: id Tech 4
languages: eng fre ger ita jpn spa

Official description

Earth's savior doesn't want the job.

Tommy is a down-on-his-luck garage mechanic, stuck in the middle on who-knows-where on some forgotten reservation, where Native Americans are tucked away out of sight, out of mind.

And then the unthinkable happens! Earth becomes prey to the galaxy's largest predator, a space bound Texas-sized alien that's looking to satiate its hunger with the organic goodness that most populates Earth: Us. And the first course is a certain forgotten reservation.

A Spiritual Awakening

Tommy and his girlfriend have become prey, his grandfather killed, and hundreds of his tribal nation have been abducted through space-warping portals. Freeing himself, all Tommy cares about is saving Jenny. But the spirit of his grandfather beckons him to embrace his heritage, accept the ancient teachings, and prepare to battle the menace that threatens to destroy all the planet's
life. It's a choice between love and responsibility. It's a choice that cannot be made easily.

Innovative Gameplay

* Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
* Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
* Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk.
* Highly organic, living environment that itself can attack Tommy.
* Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
* Multiplayer game support that takes advantage of the unique gameplay styles in Prey.
3D Realms - # 2007-05-23 11:12:19 - official description - source

Descriptions (2)

cpremoved - with patch 1.3 the SecuROM v7 copy protection was removed.
Sanguine # 2008-02-15 13:57:04
* Windows 2000 or XP
* Pentium IV 2 Ghz or Athlon XP 2000+ CPU
* 512 MB RAM
* 2.2 GB free HD space

* Pentium IV 2.5 Ghz or Athlon XP 2500+ CPU or better
* 1 GB RAM
* Radeon X800 series or better video card
* Sound Blaster X-Fi series sound card
* Broadband internet connection or LAN for multiplayer
Sanguine # 2008-02-15 13:51:45

Comments (2)

3D Realms functioned as producer, not as publisher or developer.
Sanguine # 2009-05-12 12:08:17
1995: Announced - Tom Hall produced number of designs
1996: Tom Hall left - Paul Schuytema brought in - very first versions of portal technology used
1997&1998: Portal tecnology shown at E3
1998: Team disbanded
1998-11: Corrinne Yu brought in as engine programmer
1999: Development stopped/put on hold - Corinne Yu left - was not cancelled contrary to popular belief
2001: Development of a new version started, 3D Realms licensed id Tech 4 (Doom 3 engine) - Human Head Studios were commissioned to continue development based on earlier work.
2002: Rumors of the new project leaked to public
2005: Cryptic clue given about Prey's release: "Keep your eyes open for the unveiling of our next game very soon. ;)"
2005-04-26: Prey officially announced
2006-06-22: PC demo released
2006-06-28: Gone gold
2006-06-30: Xbox demo released
-: Released
Sanguine # 2007-11-04 14:49:09 - source

Technical specs

additional hardware: Logitech G19,
display: textured polygons

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