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Automatic difficulty adjustment

Video game concept

The AI adjusts itself to better match the player's skill level in real-time, becoming easier if the player's faring poorly and harder if better.

9
games
7
platforms

Alternate names: Adaptive difficulty, Dynamic difficulty, AI director

The first video game about Automatic difficulty adjustment was released in 1986.

This can occasionally be disabled and other times its functionality is somewhat crippled if the player can choose the difficulty.