Controllable helplessness
Other (objects, etc.) concept
Player can control the protagonist even in seemingly hopeless or helpless situation, regardless if the player can actually improve the situation.
113
games
32platforms
WIN 2005-10-18
IIE 1984-12
WIN 2006-04-14
MAC 1992
PS3 2007-10-10
OCS 1990
WIN 2011-06-10
WIN 2012-02-10
X360 2006-07-10
WIN 2009-06-30
IIGS 1992
LIN 2001-08
The protagonist is usually tied up, locked up or seriously injured (broken bones and that kind of stuff) during these sequences.
These may simply be part of certain death sequences.
These may simply be part of certain death sequences.
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The first Controllable helplessness video game was released in 1983.
2K Games, LucasArts and Activision published most of these games.