Systems-driven
Video game concept
Most of the gameplay is driven by multitude of interacting systems, such as physics, flammability, morale, conductivity, friction, simulated social relations, and so forth that work everywhere instead of specially scripted sequences.
64
games
19platforms
9801 1993-12-17
WIN 2011-01-26
WII 2008-10-13
DOS 1992-03
WIN 2011-01-01
LIN 2011
ANDR 2009-02-27
WIN 2012-12-13
SWTC 2017-03-03
LIN 2015-12-23
WIN 2011-04-21
WIN 1998-11-30
This is mostly of interest for non-simulation games.
Popular tags
biologicalsimulation constructionpuzzle deusex divinity-series dungeoncrawler famitsugoty igfinnovationaward lifesimulation logicpuzzle prey-series stealthgame thief-series ultima ultimauw zelda zelda-universeRelated group
Video game
Open solutions
Games by year
The first Systems-driven video game was released on March 1992.
Zachtronics Industries, 2D BOY and Larian Studios published most of these games.