Time

Other (objects, etc.) theme

Any time related tags.

2
games
2
platforms

This is a container group; its children are:

Active pausePlayers can still issue commands even when the game is paused, allowing them to maintain control over the gameplay.1987 / 2019154 games
Calendric timeProgress of time is tracked by weekdays, months and years or other similar counting methods. (too short)1988 / 201533 games
Circadian cycleDay and night cycles on their own outside of plot, location, or triggered events, possibly influencing NPC activities accordingly.1979 / 2023487 games
SeasonsSeasons change and somehow affect gameplay. (too short)1992 / 202034 games
Slow motionSlow motion is a video game concept in which the motion of the entirety or parts of a game are slowed down.1997 / 2020182 games
Time changePlayer can change what time it is, usually swapping from day to night and back, or with greater control.1994 / 20185 games
Time compressionPlayer is able to control the speed at which time flows, usually with the intend on skipping out long uneventful sections.1981 / 2017154 games
Time controlPlayer has limited control over time, moving it forwards, backwards, pausing/stopping it and so forth, excluding only actual time travel or simple alterations of overall speed of time.1991 / 202037 games
Time freezePlayer can freeze time for everyone except themselves and perhaps a few other elements in the environment. Usually momentary. Rarely can be undone at will.2006 / 20189 games
Time scale: RealisticTime requirements for construction, research, growing up, healing, etc. are largely indistinguishable from reality.1981 / 20159 games
Time skipThe story skips a long time period at some point. (too short)1983 / 201666 games
Story time spanAny tags related to how long time span a story covers. (too short)container group
UndoPlayer can undo actions or rewind the time to something before some mistake was made. (too short)1981 / 202047 games