Father

published by Creative Computing in 1979, running on Apple II E
type: simulation
series: 101 BASIC Computer Games Series
perspective: other
player options: single player
languages: eng

Description

An interesting concept in the early days of computer gaming. This game simulates a debate between a father and child. The player directs the child's end of the debate. Child can win or lose the debate and then the player can decide if the child should do what they want or what the Father wants independently of wining or losing the debate. The player is then scored for their choices during and after the debate.

This game is available in book form as a type-in (More BASIC Computer Games). The book suggests that a real parent can skip a real debate and have their child play this game instead. I'm not sure of the tone of this suggestion.

zerothis # 2021-09-04 23:17:00

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