showing 1 - 50 of 138 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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The Dig | LucasArts | ? | Brian Moriarty (designer) Sean Clark (designer) | labelminimizeminimize |
Titanic: Adventure Out of Time | GTE Entertainment (Cyberflix) | 1996 | labelimagesubject | |
Fallout | Interplay (Black Isle Studios) | 1997 | Brian Fargo Christopher Taylor Leonard Boyarsky Tim Cain | labelimagesubject |
Alien Earth | Playmates Interactive Entertainment;Melbourne House (Beam Software) | 1998 | labelimageminimize | |
Sanitarium | ASC Games (DreamForge Intertainment) | 1998 | labelimagesubject | |
X-Files: The Game | Fox Interactive (Hyperbole Studios) | 1998 | labelminimizeminimize | |
Fallout 2 | Interplay (Black Isle Studios) | 1998 | labelimagesubject | |
Baldur's Gate | Interplay;Black Isle Studios (BioWare) | 1998 | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | labelimagesubject |
RedJack - Revenge of the Brethren | THQ (Cyberflyx) | 1999 | labelimageminimize | |
Star Wars Episode 1: The Phantom Menace | LucasArts;THQ (Big Ape Productions) | 1999 | labelminimizeminimize | |
Baldur's Gate: Tales of the Sword Coast | Interplay;Black Isle Studios (BioWare) | 1999 | labelimageminimize | |
The Nomad Soul | Eidos;Square Enix (Quantic Dream) | 1999 | David Cage (writer) | labelimagesubject |
Septerra Core: Legacy of The Creator | Monolith Productions (Valkyrie Studios) | 1999 | labelimagesubject | |
The Longest Journey | Egmont Interactive;Empire;KE Media (Funcom) | 1999 | Didrik Tollefsen Ragnar Tørnquist | labelimagesubject |
Deus Ex | Eidos Interactive (Ion Storm) | 2000 | Carolyn McCormick (voice of anna navarre) Cliff Stephens (voice of bob page) Harvey Smith Jeff Groteboer (voice of gunther hermann) Tom Hall (voice of walton simons) Tom Hall (morpheus) Warren Spector | labelimagesubject |
Soulbringer | Infogrames;Interplay Entertainment;KISS (Infogrames Studios;Gremlin Entertainment) | 2000 | Andy Ritson (artist) Chris Pepper (lead artist) David Lewis (artist) David Smethurst (programmer) Gavin Davenport (story) Gavin Davenport (design) Gavin Whelan (artist) Greg Irwin (programmer) Ira Hill (artist) Jim Tebbut (programmer) Keith Donald (artist) Mark Sweeney (artist) Matt Jones (artist) Paul Dunnill (programmer) Paul Green (story) Paul Green (design) Richard Simmons (artist) Steven Lovesey (lead programmer) Steven Robinson (programmer) Thomas Young (programmer) | labelimagesubject |
Baldur's Gate II: Shadows of Amn | Interplay;Black Isle Studios (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelimageminimize |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Baldur's Gate II: Throne of Bhaal | Interplay;Black Isle Studios (BioWare) | 2001 | Andrew Nobbs (designer) Drew Karpyshyn (designer) Inon Zur (music) John Winski (designer) Michael Geist (designer) | labelimagesubject |
Arcanum: Of Steamworks and Magick Obscura | Sierra On-Line (Troika Games) | 2001 | Jason D. Anderson Leonard Boyarsky Timothy Cain | labelimagesubject |
Wizardry 8 | Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech) | 2001 | labelimagesubject | |
The Elder Scrolls III: Morrowind | Bethesda Softworks (Bethesda Game Studios) | 2002 | labelimagesubject | |
Neverwinter Nights | Atari;Infogrames (BioWare) | 2002 | BioWare (omen engine) Cathryn Mataga (programmer) Marc Holmes (art director) Rob Bartel (lead writer) Scott Greig (lead) Trent Oster (producer) Trent Oster (artist) Trent Oster (programmer) | labelimageminimize |
Prisoner of War | Codemasters (Wide Games) | 2002 | labelimageminimize | |
Gothic 2 | JoWood Productions (Piranha Bytes) | 2002 | labelimagesubject | |
Unreal II – The Awakening | Infogrames (Legend Entertainment) | 2003 | Glen Dahlgren Grayson Edge James Parkman Matthias Worch Michael Verdu Scott Dalton | labelimageminimize |
Neverwinter Nights: Shadows of Undrentide | Atari (BioWare) | 2003 | labelimageminimize | |
Gothic 2: The Night of the Raven | JoWooD Productions (Piranha Bytes) | 2003 | labelimagesubject | |
Knights of the Old Republic | LucasArts (Bioware) | 2003 | labelimagesubject | |
Neverwinter Nights: Hordes of the Underdark | Atari (BioWare) | 2003 | labelimagesubject | |
The Chronicles of Riddick: Escape From Butcher Bay | Vivendi Universal Games (Starbreeze Studios) | 2004 | labelimagesubject | |
Knights of the Old Republic II: The Sith Lords | LucasArts (Obsidian Entertainment) | 2005 | labelimagesubject | |
Ground Zero: Genesis of a New World | Comport Interactive;GMX Media (destraX Entertainment Software) | 2005 | labelimagesubject | |
Pathologic | Buka Entertainment;Frogster Interactive (Ice-Pick Lodge) | 2005 | labelimageminimize | |
Neverwinter Nights: Pirates of the Sword Coast | Atari (BioWare) | 2005 | labelimageminimize | |
Fahrenheit | Atari (Quantic Dream) | 2005 | labelimagesubject | |
Neverwinter Nights: Kingmaker | Atari (BioWare) | 2005 | labelminimizeminimize | |
Inquisitor | Cinemax;Akella (Wooden Dragon) | 2006 | direction and spiritual guidance) Erik Codl (art design) graphics) Jan Koníček (graphics) Jan Velát (designer) Johan Justoň (script) Lukáš Macura (production) Marek Nepožitek (production) Marek Strnad (animations) Martin Linda (music) Martin Vocet (graphics) Matěj Syxra (sound) Michael 'Touchwood' Klánský (sound) Michal Pavlíček (programming) Michal Pecka Ondřej Doležal (designer) Vít Kovalčík (programming) Vojtěch Pecka (graphics) | labelimageminimize |
Dreamfall: The Longest Journey | Aspyr Media (Funcom) | 2006 | Ragnar Tørnquist | labelimagesubject |
The Elder Scrolls IV: Oblivion | 2K Games;Bethesda Softworks (Bethesda Game Studios) | 2006 | labelimagesubject | |
Daemonica | Meridian4 (RA Images;Cinemax) | 2006 | labelimagesubject | |
Mage Knight: Apocalypse | Namco Bandai Games (InterServ International) | 2006 | labelimageminimize | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | labelimagesubject | |
Neverwinter Nights 2 | Atari (Obsidian Entertainment) | 2006 | labelimagesubject | |
A Tale of Two Kingdoms | Crystal Shard | 2007 | labelimageminimize | |
Recettear | EasyGameStation;Carpe Fulgur (EasyGameStation) | 2007 | labelimageminimize | |
Jade Empire | 2K Games (BioWare;LTI Gray Matter) | 2007 | labelimagesubject | |
Genesis Rising | DreamCatcher Interactive;Akella;Nordic Games (Metamorf Studios) | 2007 | labelimagesubject | |
Neverwinter Nights 2: Mask of the Betrayer | Atari (Obsidian) | 2007 | labelimageminimize | |
Avencast: Rise of the Mage | Lighthouse Interactive;Stardock (ClockStone Software) | 2007 | labelimagesubject |