Processor architectures
Hardware theme
Alternate name: CPU architectures
Child groups
286 CPU | Requires at least 286 type of CPU with clock speeds ranging from 6 to 25 MHz. | 1982 / 2015 | 119 games | |
386DX CPU | Requires at least 386 type of CPU with clock speeds ranging from 12 to 40 MHz. | 1985 / 2024 | 241 games | |
486DX CPU | Requires at least 486DX type of CPU with clock speeds ranging from 16 to 100 MHz. | 1989 / 2020 | 271 games | |
586 CPU | Requires Pentium/586 CPU with clock speeds ranging from 60 MHz upwards. | 1991 / 2020 | 86 games | |
6502 CPU | A simplified/cost reduced clone of the Motorola 6800 designed by the designers of the 6800. It enjoyed some popularly for a few decades. | 1977 / 1991 | 6 games | |
68000 CPU | Runs on 680[b][i]0[/i][/b]0 CPUs specifically (as opposed to 68020, 68030, 68040, etc) | 1984 / 2021 | 322 games | |
68000 Series CPU | Runs on machines with 68000 based CPUs. Use this tag for games on platforms that can have different CPUs. For instance, Macs can use a 68k, PPC, or x86 CPU. | 1984 / 2021 | 1913 games | |
68020 CPU | Runs on 68020 CPUs specifically. | 1984 / 2021 | 94 games | |
68030 CPU | Runs specifically on 68030 CPUs | 1986 / 2018 | 131 games | |
68040 CPU | Runs on 68040 CPUs specifically. | 1990 / 2004 | 163 games | |
6809 CPU | An 8-bit/16-bit 1-40MHz CPU related to the 6800 & 6802. While it could run 6800 code, the 6800 could not run 6809 code. 6802 code was also different. | 1982 / 2007 | 3 games | |
8086 CPU | Requires at least a 8086 type of CPU with clock speeds ranging from 5 to 10 MHz. | 1972 / 2016 | 333 games | |
8088 CPU | Requires at least an 8088 type of CPU with clock speeds ranging from 5 to 10 MHz. | 1977 / 2021 | 251 games | |
Alpha CPU architecture & platform | 1983 / 2011 | 58 games | ||
ARM CPU | A RISC-based processor architecture originally by Acorn Computers (Acorn RISC Machine). | 1991 / 2016 | 60 games | |
ARM CPU using little-endian architecture | 1997 / 2011 | 19 games | ||
AVR32 CPU architecture | Requires or runs on AVR32-based 32-bit RISC microprocessor CPU architecture. | 1999 / 2003 | 7 games | |
DEC StrongARM CPU | A "high-performance" version of the ARM CPU using the ARM v4 instruction set. | 1 game | ||
DEC VAX | An 32-bit complex instruction set computer (CISC) instruction set architecture by Digital Equipment Corporation. Many DEC CPUs were compatible. | 2 games | ||
HP/PA | PA-RISC is a microprocessor architecture developed by Hewlett-Packard's Systems & VLSI Technology Operation. It is a RISC design. | 1988 / 2011 | 93 games | |
Intel Xscale CPU | Runs on or requires Xscale CPU. Xscale is ARM-based CPU architecture and will likely run games that run on ARM CPUs as well. | 1 game | ||
MIPS RISC CPU architecture | Game runs on platforms using the Microprocessor without Interlocked Pipeline Stages CPUs. | 1991 / 2011 | 36 games | |
MIPS RISC CPU using little-endian architecture | Game runs on platforms using the [b]M[/b]icroprocessor without [b]I[/b]nterlocked [b]P[/b]ipeline [b]S[/b]tages CPUs running with a little-endian endianness. | 1991 / 2011 | 23 games | |
PowerMac G3 CPU | Supports or requires at least a G3 CPU or better. | 2000 / 2009 | 12 games | |
PowerMac G4 CPU | Supports or requires at least a G4 CPU or better. | 2003 / 2008 | 8 games | |
PowerPC 64-bit CPU Architecture | Requires or runs on 64-bit PPC or 64-bit PPC-based CPU. | 1997 / 2010 | 8 games | |
PowerPC CPU architecture | Requires or runs on PPC or PPC-based CPU. | 1984 / 2015 | 753 games | |
s390 architecture | 1991 / 2011 | 30 games | ||
Sh-3 CPU architecture | Requires or runs on SH-3-based CPUs. | 2 games | ||
Sh-4 CPU architecture | Requires or runs on SH-4 based CPUs. | 1997 / 2011 | 12 games | |
SPARC CPU architecture | Games that require SPARC CPU or SPARC-based CPU. | 1987 / 2011 | 145 games | |
SPARC-64 CPU Architecture | Games that require 64-bit SPARC CPU or 64-bit SPARC-based CPU. | 1993 / 2006 | 19 games | |
x86 CPU architecture | Requires or runs on x86-based CPUs. | 1979 / 2021 | 1585 games | |
x86-16 CPU | Requires 16 bit x86 CPU and an OS that can run 16 bit executables. | 1993 / 1996 | 7 games | |
x86-64 CPU | Requires or runs natively on a 64 bit x86 CPU. | 1990 / 2022 | 949 games | |
z/Architecture CPU | Requires or runs on z/Architecture machines (s390x) | 2 games | ||
Zilog Z80 CPU | Or compatible. | 1 game |