Groups

 

Processor architectures

Hardware theme

Alternate name: CPU architectures

68000 Series CPURuns on machines with 68000 based CPUs. Use this tag for games on platforms that can have different CPUs. For instance, Macs can use a 68k, PPC, or x86 CPU.1984 / 20111892 games
Alpha CPU architecture & platform1983 / 201158 games
ARM CPUA RISC-based processor architecture originally by Acorn Computers (Acorn RISC Machine).1991 / 201659 games
ARM CPU using little-endian architecture1997 / 201119 games
AVR32 CPU architectureRequires or runs on AVR32-based 32-bit RISC microprocessor CPU architecture.1999 / 20037 games
286 CPURequires at least 286 type of CPU with clock speeds ranging from 6 to 25 MHz.1989 / 201557 games
386DX CPURequires at least 386 type of CPU with clock speeds ranging from 12 to 40 MHz.1991 / 2000159 games
486DX CPURequires at least 486DX type of CPU with clock speeds ranging from 16 to 100 MHz.1993 / 2017166 games
586 CPURequires Pentium/586 CPU with clock speeds ranging from 60 MHz upwards.1995 / 201527 games
68000 CPURuns on 680[b][i]0[/i][/b]0 CPUs specifically (as opposed to 68020, 68030, 68040, etc)1984 / 2005313 games
68020 CPURuns on 68020 CPUs specifically.1984 / 199785 games
68030 CPURuns specifically on 68030 CPUs1986 / 1999116 games
68040 CPURuns on 68040 CPUs specifically.1990 / 2004147 games
6809 CPUA 8-bit/16-bit 1-40MHz CPU related to the 6800 & 6802. While it could run 6800 code, the 6800 could not run 6809 code. 6802 code was also different.1982 / 20072 games
8086 CPURequires at least a 8086 type of CPU with clock speeds ranging from 5 to 10 MHz.1975 / 1993134 games
8088 CPURequires at least an 8088 type of CPU with clock speeds ranging from 5 to 10 MHz.1981 / 199346 games
PowerMac G3 CPUSupports or requires at least a G3 CPU or better.2000 / 20057 games
PowerMac G4 CPUSupports or requires at least a G4 CPU or better.2003 / 20087 games
HP/PAPA-RISC is a microprocessor architecture developed by Hewlett-Packard's Systems & VLSI Technology Operation. It is a RISC design.1988 / 201194 games
MIPS RISC CPU architectureGame runs on platforms using the Microprocessor without Interlocked Pipeline Stages CPUs.1991 / 201136 games
MIPS RISC CPU using little-endian architectureGame runs on platforms using the [b]M[/b]icroprocessor without [b]I[/b]nterlocked [b]P[/b]ipeline [b]S[/b]tages CPUs running with a little-endian endianness.1991 / 201123 games
PowerPC CPU architectureRequires or runs on PPC or PPC-based CPU.1984 / 2015698 games
PowerPC 64-bit CPU ArchitectureRequires or runs on 64-bit PPC or 64-bit PPC-based CPU.1997 / 20108 games
s390 architecture1991 / 201130 games
z/Architecture CPURequires or runs on z/Architecture machines (s390x)2 games
Sh-3 CPU architectureRequires or runs on SH-3-based CPUs.2 games
Sh-4 CPU architectureRequires or runs on SH-4 based CPUs.1997 / 201112 games
SPARC CPU architectureGames that require SPARC CPU or SPARC-based CPU.1987 / 2011146 games
SPARC-64 CPU ArchitectureGames that require 64-bit SPARC CPU or 64-bit SPARC-based CPU.1997 / 200618 games
StrongARM CPU1 game
DEC VAXAn 32-bit complex instruction set computer (CISC) instruction set architecture by Digital Equipment Corporation. Many DEC CPUs were compatible.2 games
x86 CPU architectureRequires or runs on x86-based CPUs.1979 / 20181507 games
x86-16 CPURequires 16 bit x86 CPU and an OS that can run 16 bit executables.1993 / 19968 games
x86-64 CPURequires or runs natively on a 64 bit x86 CPU.1990 / 2018794 games
Intel Xscale CPURuns on or requires Xscale CPU. Xscale is ARM-based CPU architecture and will likely run games that run on ARM CPUs as well.1 game
Zilog Z80 CPUOr compatible.1 game