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Fan funding

Culture concept

*123*
48
games
8
platforms

Accepted or requested fans to make pre-orders or otherwise donate money for the development process.

Notable people involved: Markus Persson 'Notch', Daniel Rosenfeld, Arne Niklas Jansson, Tarn Adams and Tim Schafer

Alternate name: Fan funded development

See also: crowd funding
Unlike normal pre-orders, these are done long before the end product is available, usually with no chance of refunding and no guarantee of the game being finally released (in case the funding runs dry).

Occasionally these allow the donations to be any size or otherwise larger than required for the actual pre-order, may allow placing it repeatedly.

Some may include people's names who donated significant amount to credits section in the final product or even give them some form of influence of the development (usually minor yet noticable).

In some cases these also allow immediate access to current builds of the games, regardless how playable they are.

Popular tags

actionrpg citybuilding colonysim godgame openworldsurvivalcrafting roguelike slavery survivalhorror survivalsimulation towerdefense war

Games by year

81838587899193959799010305070911131517 1648120

The first Fan funding video game was released on September 1981.

Mojang, Zero Point Software, Double Fine Productions and Subset Games published most of these games.

Platforms

Windows18
Linux13
Mac OS X10
X3603
iOS1
Internet Only1
Apple II E1
Android1

Most common companies