Fan funding

Culture concept

Accepted or requested fans to make pre-orders or otherwise donate money for the development process.


Alternate name: Fan funded development

Wyv and Keep: The Temple of the Lost Idol (Windows)
WIN 2013-05-22
Minecraft - Pocket Edition (iOS)
IOS 2011-11-17
Grim Dawn (Windows)
WIN 2016-02-25
Driftmoon (Windows)
WIN 2013-02-26
Broken Age (Windows)
WIN 2014-01-28
Towns (Windows)
WIN 2012
3079 (Windows)
WIN 2012
Miner Wars 2081 (Windows)
WIN 2012-11-28
Minecraft: Xbox 360 Edition (Xbox 360)
X360 2012-05-09
Minecraft (Linux)
LIN 2011-11-18
Minecraft (Windows)
WIN 2011-11-18
Minecraft - Pocket Edition (Android)
ANDR 2011-08-16

The first video game about Fan funding was released on September 1981.

Mojang, Zero Point Software and Double Fine Productions has published most of these games

Unlike normal pre-orders, these are done long before the end product is available, usually with no chance of refunding and no guarantee of the game being finally released (in case the funding runs dry).

Occasionally these allow the donations to be any size or otherwise larger than required for the actual pre-order, may allow placing it repeatedly.

Some may include people's names who donated significant amount to credits section in the final product or even give them some form of influence of the development (usually minor yet noticable).

In some cases these also allow immediate access to current builds of the games, regardless how playable they are.