Groups

 

Non-linear gameplay

Video game concept

Player is not forced to follow a rigid path of progression.

210
games
29
platforms

Alternate name: Non-linear level design

The first video game about Non-linear gameplay was released on August 6, 1986.

Rockstar Games, THQ and Square Enix has published most of these games

These often have one main story which the player has to follow to actually complete the game, but there may be hundreds of other smaller or bigger things to do outside of it which the player can usually quite freely tackle when they wish to.

Parent groups

Level design, Replayability

Child groups

Open world, Open field

Platforms

Windows 69
Linux 42
X360 19
PS3 17
Mac OS X 11
PS2 8
MS-DOS 7
PS 5
Xbox 4
BSD 4
Mac OS Classic 3
PSP 2
GBC 2
OS/2 2
3DS 1
Dreamcast 1
Famicom Disk System 1
Flash 1
SNES 1
NES 1
GBA 1
Mega Drive 1
Arcade 1
Amiga 1
Atari ST 1
Wii 1
X68000 1
BeOS 1
C64 1

By year

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