Solomon no Kagi: Oujo Rihita no Namida

a.k.a. ソロモンの鍵 -王女リヒタの涙- / Solomon's Key

published by Salio in 1988-04-17, developed by Aisystem Tokyo, running on Master System
type: platformer, puzzle
genre: Fantasy
perspective: side view
player options: single player
languages: jpn

Personal review

"Solomon's Key" is a mix of puzzle and platform game. In each level you have to find a key which opens the exit door to the next level. With your magical wand you can make blocks appear and disappear. Thus you can free or build you way to the key or exit door. Many monsters roam the levels, which can be killed with limited charges of fireballs. Under many blocks extra items can be found, like extra charges, extra time and so on. The Master System version of this game is very well done. Maybe my favourite 8-bit version of the game, with brighter colors than other versions. It retains its good playability, although as in all other versions as well, the game becomes a bit too challenging too early.

# 2015-04-25 18:39:50

Technical specs

display: raster

Contributors (2)

teran01
dandyboh

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Solomon no Kagi: Oujo Rihita no Namida in-game screen.
Solomon+no+Kagi+Oujo+Rihita+no+Namida
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