No fall damage

Video game concept

Falling down from a significant height does not cause damage or any other similar inconveniences.

* Fall impact

* Fall damage
Generally this is for cases where you can fall down from a notable height yet avoid harm regardless of how unrealistic that is (such as falling down two - three floors down should at least hurt).

The first No fall damage video game was released in 1982.

Mastertronic, Sega and Activision published most of these games.

Parent groups

Unrealism, Velocity


NES 100
Windows 85
Linux 54
C64 31
ZX Spectrum 29
Amstrad CPC 21
Famicom Disk System 20
Amiga 17
Mac OS X 16
Atari ST 15
PS3 15
X360 14
PC Engine 14
MSX 14
Master System 13
Arcade 10
PS4 7
GB 7
Xbox One 6
Mega Drive 6
MSX2 5
Atari 400/800 4
Sharp X1 4
C16/Plus4 4
Wii 4
PS2 4
NEC PC8801 4
Mac OS Classic 4
Apple II E 4

By year

828486889092949698000204060810121416182022 802040600

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