showing 1 - 50 of 146 gameschevron_right
name | publisher(developer) | year arrow_downward | display | author(s) | |
---|---|---|---|---|---|
Eternal War: Nightmares | XrucifiX | ? | textured polygons | labelimagesubject | |
Moonlight Labyrinth | Blue Sky! | ? | raster | labelminimizeminimize | |
The Dig | LucasArts | ? | raster | Brian Moriarty (designer) Sean Clark (designer) | labelminimizeminimize |
Wizardry Gold | Sir-Tech (Media Interactive Studios) | 1996 | raster | labelimageminimize | |
Obsidian | Segasoft (Rocket Science Games) | 1997 | raster | labelimageminimize | |
Sentient | Psygnosis | 1997 | textured polygons | labelimageminimize | |
Lands of Lore: Guardians of Destiny | Virgin Interactive (Westwood Studios) | 1997 | raster, textured polygons, mixed | labelimageminimize | |
Fallout | Interplay (Black Isle Studios) | 1997 | raster | Brian Fargo Christopher Taylor Leonard Boyarsky Tim Cain | labelimagesubject |
Oddworld: Abe's Oddysee | GT Interactive (Digital Dialect) | 1997 | raster | labelimageminimize | |
Oddworld: Abe's Exoddus | GT Interactive (Oddworld Inhabitants) | 1998 | raster | labelimageminimize | |
Shogo: Mobile Armor Division | Microïds;cdv Software Entertainment (Monolith Productions) | 1998 | textured polygons | Aaron 'Dr' Rose (additional 3d animation) Adam Ketola (the hype machine) Akika Tanaka (voice talent) Aleksander Pestyk (polish version voice talent) Andrea Barringer (the admin crew) Barbara Guzińska (polish version voice talent) Bartosz Dziedzic (polish version voice talent) Ben Olsen (texture artist) Benny Kee (test crew) Bill Brooks (game engineer) Bill Cass (mocap technician) Brad Pendleton (lithtech sound system) Brad Pendleton (tools engineer) Brian L. Goble (additional lithtech) Brian L. Goble (shogo engineering) Brian Walte (additional 3d animation) Bryan Bouwman (additional lithtech) Bryan Bouwman (shogo engineering) Camille Ball (the hype machine) Cass Thruston (audio technician) Chris Liu (mocap actor) Collin Moore (test crew) Craig Hubbard (game designer) Craig Hubbard (lead level designer) Czarek Zybala (polish version voice talent) Dan Bernstein (audio composer) Dan Erickson (the is team) Darren Korman (additional level design) Edyta Duda (polish version voice talent) Eric 'Weapon Master' Kohler (weapon designs) Eric 'Weapon Master' Kohler (character designs) Eric Minamoto (the is team) Ewa Batycka (polish version voice talent) Gary Kussman (the admin crew) Gienek Jachym (polish version voice talent) Grażyna Bułka (polish version voice talent) Greg Kettell (additional lithtech) Greg Kettell (shogo engineering) Greg Spyrides (mocap actor) Grzegorz Sikora (polish version voice talent) Guy Whitmore (audio composer) Harumi Hasumi (shogo opening theme song coordination) Irek Ogrodziński (polish version voice talent) Ireneusz Jeziak (polish version recording direction) Isaac Marshall (test crew) Isreal Evans (mocap actor) Jadwiga Grygierczyk (polish version voice talent) James Ackley (lead audio designer) Jan Chmiel (polish version voice talent) Janusz Siwy (polish version voice talent) Jarosław Parchański (polish version coordination) Jason Hall (the hype machine) Jenni Gant (the hype machine) Jeremy Blackman (additional lithtech) Jeremy Blackman (shogo engineering) Jerzy Batycki (polish version voice talent) Jerzy Dziedic (polish version voice talent) Jim Totaro (the is team) Joanna Ozga (polish version translation) Joel Reiff (the hype machine) John L. Jack (producer) Jonathan Stein (qa manager) Jordan Minkove (additional texture artwork) Jordan Minkove (test crew) JT Traub (additional lithtech) JT Traub (shogo engineering) Kari McGee (voice talent) Kathy Levin (voice talent) Kazimierz Czapla (polish version voice talent) Kelly Kristek (test crew) Kevin Lambert (additional lithtech) Kevin Lambert (shogo engineering) Kevin Stephens (lead game engineer) Konrad Ozga (polish version coordination) Konrad Ozga (translation) Kuba Abrahamowicz (polish version voice talent) Lucyna Sypniewska (polish version voice talent) Lynn Rott (the admin crew) Lynn Rott (voice talent) Magdalena Nieć (polish version voice talent) Makoto Sekigawa (shogo opening theme song executive producer) Małgorzata Kozłowska (polish version voice talent) Mark Brown (additional level design) Matt Allen (lead 3d animator) Michał Bukowski (polish version voice talent) Miho Nemoto (shogo opening theme song lyrics) Mike Dussault (lead lithtech engineer) Mike Madeoy (voice talent) Nathan Hendrickson (level designer) Nathan Hendrickson (game designer) Nobuyuki Nakatani (shogo opening theme song arrangement) Nobuyuki Nakatani (programming) Patti Kail (the admin crew) Paul Butterfield (the hype machine) Peter Arisman (additional 3d animation) Piotr Gierczak (polish version voice talent) Piotr Tomaszewski (polish version voice talent) Rafał Gralewski (polish version voice talent) Rick Winter (additional 3d animation) Robert Wdaniec (polish version voice talent) Ryan Mattson (test crew) Ryszard Sypniewski (polish version voice talent) Samantha Ryan (the hype machine) Sandi Watanabe (the admin crew) Satoru Arai (shogo opening theme song mixing) Scott H. Pultz (lithtech engineer) Scott Schlegel (additional lithtech) Scott Schlegel (shogo engineering) Sean Griffin (voice talent) Shane Thompson (the hype machine) Simon Wong (mocap technician) Spencer Maiers (the hype machine) Steve Lee (mecha designer) Steve Lee (texture artist) Ted D'Arms (voice talent) Toby Gladwell (additional lithtech) Toby Gladwell (shogo engineering) Todd Clineschmidt (level designer) Tomasz Drabek (polish version voice talent) Tomasz Sylwestrzak (polish version voice talent) Wayne Burns (the admin crew) Wes Saulsberry (lead texture artist) Wes Saulsberry (designer) Wizart (polish version layout) Wizart (printing preparations) Władek Aniszewski (polish version voice talent) Włodzimierz Pohl (polish version voice talent) Yohei Takashima (shogo opening theme song music) Yohei Takashima (arrangement) Yohei Takashima (production) Yohei Takashima (guitar) Yohei Takashima (instruments) | labelimageminimize |
Battlezone II: Combat Commander | Activision (Pandemic Studios) | 1999 | textured polygons | labelimagesubject | |
Vampire: The Masquerade – Redemption | Activision (Nihilistic Software) | 2000 | textured polygons | labelimageminimize | |
Biko 2: Reversible Face | Illusion | 2000 | textured polygons | labelimageminimize | |
Tachyon: The Fringe | Novalogic | 2000 | textured polygons | Bruce Campbell (voice of jake logan) | labelimagesubject |
MDK2 | Interplay (Bioware) | 2000 | textured polygons | Jesper Kyd (music composer) | labelimageminimize |
Deus Ex | Eidos Interactive (Ion Storm) | 2000 | textured polygons | Carolyn McCormick (voice of anna navarre) Cliff Stephens (voice of bob page) Harvey Smith Jeff Groteboer (voice of gunther hermann) Tom Hall (voice of walton simons) Tom Hall (morpheus) Warren Spector | labelimagesubject |
Wizardry 8 | Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech) | 2001 | textured polygons | labelimagesubject | |
Geneforge | Spiderweb Software | 2001 | raster | labelimagesubject | |
Red Faction II | THQ (Volition;Outrage Games) | 2002 | textured polygons | labelimageminimize | |
Silent Hill 2 | Konami | 2002 | textured polygons | labelminimizeminimize | |
Geneforge 2 | Spiderweb Software | 2003 | raster | labelimageminimize | |
UFO: Aftermath | Cenega;Tri Synergy (ALTAR Interactive) | 2003 | textured polygons | labelimagesubject | |
Silent Hill 3 | Konami (Konami Team Silent) | 2003 | textured polygons | labelminimizeminimize | |
Knights of the Old Republic | LucasArts (Bioware) | 2003 | textured polygons | labelimagesubject | |
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | textured polygons | labelimagesubject | |
Saya no Uta | Nitro+ | 2003 | labelimagesubject | ||
Painkiller | Dreamcatcher (People Can Fly) | 2004 | textured polygons | labelimageminimize | |
The Suffering | Midway Games;ZOO Digital Publishing (Surreal Software) | 2004 | textured polygons | labelimagesubject | |
Silent Hill 4: The Room | Konami (Konami;Team Silent) | 2004 | textured polygons | labelminimizeminimize | |
Vampire: The Masquerade: Bloodlines | Activision (Troika Games;White Wolf Game Studio) | 2004 | textured polygons | labelimageminimize | |
Doukutsu Monogatari | Pixel | 2004 | raster | Daisuke Amaya 'Pixel' | labelimageminimize |
Prince of Persia: Warrior Within | Ubisoft (Ubisoft Montreal) | 2004 | textured polygons | Kevin Guillemette (designer) Monica Bellucci (voice actor) | labelimagesubject |
Knights of the Old Republic II: The Sith Lords | LucasArts (Obsidian Entertainment) | 2005 | textured polygons, mixed | labelimagesubject | |
Geneforge 3 | Spiderweb Software | 2005 | raster | labelimageminimize | |
Fable: The Lost Chapter | Microsoft (Lionhead Studios) | 2005 | textured polygons | labelimagesubject | |
Fahrenheit | Atari (Quantic Dream) | 2005 | textured polygons | labelimagesubject | |
Ultima VII: The Black Gate | ? (Origin) | 2006 | raster | labelminimizesubject | |
Etrom: The Astral Essence | Strategy First (P.M. Studios) | 2006 | textured polygons | labelimagesubject | |
Dark Messiah | Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment) | 2006 | textured polygons | labelimagesubject | |
Alien Shooter: Vengeance | cdv Software Entertainment;1C Company;Strategy First (Sigma Team) | 2007 | raster | Achim Heidelauf (producer) Alexander Feodotov (level designer) Alexander Shuskov (game designer) Alexander Shuskov (level designer) Alexander Shuskov (3d artist) Alexander Shuskov (music) Alexander Shuskov (sound) Denis Kolobayev (music) Denis Kolobayev (sound) Denis Presnetsov (3d artist) Michael Murashov (producer) Natali Omelyanchuk (level designer) Nikolay Zmanovsky (music) Nikolay Zmanovsky (sound) Peter Zmanovsky (programmer) Vitaliy Maltsev (programmer) | labelimagesubject |
S.T.A.L.K.E.R.: Shadow of Chernobyl | THQ;GSC World Publishing (GSC Game World) | 2007 | textured polygons | labelimagesubject | |
Overlord | Codemasters (Triumph Studios) | 2007 | textured polygons | Rhianna Pratchett (writer) Rhianna Pratchett (audio co-director) | labelimagesubject |
Culpa Innata | Strategy First (Momentum Digital Media Technologies) | 2007 | raster | labelimagesubject | |
Hired Guns: The Jagged Edge | Game Factory Interactive;Kalypso Media;Matrix Games (GFI Russia) | 2007 | textured polygons | labelimagesubject | |
Kane & Lynch: Dead Men | Eidos Interactive (IO Interactive) | 2007 | textured polygons | Jesper Kyd (music composer) | labelimagesubject |
Eschalon: Book I | Basilisk Games | 2007 | raster | Angela Niederhauser (executive producer) Darren Berkley (additional design) Glorian (music) Jason Staples (additional design) Kevin MacLeod (music) Krzysztof Wierzynkiewicz (music) Mark Deaton (music) Mark Deaton (assets) Suzanne Fleischauer (font wizard) Thomas Riegsecker Victor Stoyanov (music) | labelimagesubject |
X-Blades | SouthPeak Games;1C Company;Topware Interactive (Gaijin Entertainment) | 2007 | textured polygons | labelimageminimize | |
Edna Breaks Out | Daedalic Entertainment | 2008 | raster | labelminimizeminimize | |
The Void | ND Games;Techland;Atari (Ice-Pick Lodge) | 2008 | textured polygons | labelimagesubject |