showing 47 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Theme Hospital | Electronic Arts (Bullfrog Productions) | 1997 | labelimagesubject | |
Quake | Activision (id Software) | 1997 | American McGee (level design) John Carmack (lead programmer) John Cash (coder) John Romero (lead designer) level design) Sandy Petersen sound fx) sound) Tim Willits (level design) Trent Reznor (music) | labelimageminimize |
Hexen II | Activision;id Software (Raven Software) | 1997 | Kevin Schilder (composer) | labelimagesubject |
Hexen II - Mission Pack: Portal of Praevus | Activision (Raven Software) | 1998 | labelimagesubject | |
System Shock 2 | Electronic Arts;Night Dive Studios (Looking Glass Studios;Irrational Games) | 1999 | Jonathan Chey Ken Levine Terri Brosius (voice of shodan) | labelimagesubject |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Arx Fatalis | JoWood Productions (Arkane Studios) | 2002 | labelimagesubject | |
Gothic 2 | JoWood Productions (Piranha Bytes) | 2002 | labelimagesubject | |
Gothic 2: The Night of the Raven | JoWooD Productions (Piranha Bytes) | 2003 | labelimagesubject | |
Doom 3 | id Software | 2004 | Adrian Carmack (artist) Andy Chang Cam Clarke (voice actor) Christian Antkow (sound designer) Eric Webb (artist) Fredrik Nilsson (artist) James Houska (animator) Jerry Keehan (designer) Jim Dose John Carmack (technical director) Kenneth Scott (artist) Kevin Cloud (artist) Mal Blackwell (designer) Marty Stratton Matt Hooper (designer) Pat Duffy (artist) Patrick Thomas (artist) Robert Duffy Seneca Menard (artist) Steve Rescoe (designer) Steven Blum (voice actor) Tim Willits (lead designer) | labelimagesubject |
Doom 3: Resurrection of Evil | Activision (id Software;Nerve Software) | 2005 | labelimageminimize | |
1213 | author | 2005 | Ben 'Yahtzee' Croshaw | labelimageminimize |
Titan Quest | THQ (Iron Lore Entertainment) | 2006 | labelimagesubject | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | labelimagesubject | |
Titan Quest: Immortal Throne | THQ (Iron Lore Entertainment) | 2007 | labelimageminimize | |
Command & Conquer 3: Tiberium Wars | Electronic Arts (EA Los Angeles) | 2007 | Joe Kucan (as kane) | labelimagesubject |
BioShock | 2K Games (2K Boston;2K Australia) | 2007 | labelimagesubject | |
Goblin Hack | ? | 2008 | Neil McGill | labelimageminimize |
Temporal | - | 2008 | Daniel Slabodar (music) Oren Bartal (designer) | labelimageminimize |
X³: Terran Conflict | Deep Silver (Egosoft) | 2008 | labelimagesubject | |
Prince of Persia | Ubisoft (Ubisoft Montreal) | 2008 | Inon Zur (music composer) Jean-Christophe Guyot (designer) Rhianna Pratchett (writer) Stuart Chatwood (music composer) | labelimagesubject |
Mightier | Ratloop | 2009 | Keiko Ishizaka Lucas Pope | labelimagesubject |
Ghostbusters: The Video Game | Vivendi (Terminal Reality) | 2009 | labelimagesubject | |
Risen | Deep Silver (Piranha Bytes) | 2009 | Rhianna Pratchett (co-writer) | labelimagesubject |
Aliens vs Predator | Sega (Rebellion Developments) | 2010 | labelimagesubject | |
ArcaniA - A Gothic Tale | JoWood Productions (Spellbound Entertainment) | 2010 | labelimagesubject | |
Magicka | Paradox Interactive (Arrowhead Game Studios) | 2011 | labelimagesubject | |
Anomaly: Warzone Earth | 11 bit studios | 2011 | Adam Sawicki (programmer) Adrzej Lukasik (graphics) Adrzej Lukasik (units) Artur Bielenica (animator) Bartlomiej Walecki (programmer) Bartosz Brzostek (programmer) Becky Whitcroft (voice actor) Bitter Lix (intro cinematic) Filip Haka (writer) Gerard Fletcher (voice actor) Guy Harris (voice actor) Jens Eicscheid (translator) Konrad Ziomek (level artist) Krzystof Narkowicz (programmer) Leszek Brzdek (sound engineer) Martin Korda (writer) Martin Korda (translator) Michal Drozdowski (game designer) Michal Drozdowski (level design) Michal Drozdowski (writer) Paulina Szuszkiewicz-Pulwin (translator) Pawel Miechowski (writer) Pawel Miechowski (translator) Piotr Musial (music) Przemek Kotynski (concept artist) Przemek Marszal (game designer) Przemek Marszal (graphic design) Przemek Marszal (level artist) Rafal Wlosek (additional game design) Rafal Wlosek (level design) Robert Majewski (programmer) | labelimagesubject |
Fable III | Microsoft Game Studios (Lionhead Studios) | 2011 | labelimagesubject | |
F.E.A.R. 3 | WB Games (Day 1 Studios) | 2011 | John Carpenter Steve Niles | labelimagesubject |
Bastion | Warner Bros. Interactive (Supergiant Games) | 2011 | labelimagesubject | |
X³: Albion Prelude | Egosoft | 2011 | labelimagesubject | |
Anomaly Korea | 11 bit studios | 2012 | labelminimizeminimize | |
Mark of the Ninja | Microsoft Game Studios (Klei Entertainment) | 2012 | labelimageminimize | |
Dark Matter | Iceberg Interactive (InterWave Studios) | 2012 | labelimagesubject | |
Monster Loves You | Radial Games (Radial Games;Dejobaan Games) | 2013 | labelimagesubject | |
Divinity: Dragon Commander | Larian Studios | 2013 | labelimageminimize | |
South Park: The Stick of Truth | Ubisoft (Obsidian Entertainment;South Park Digital Studios) | 2014 | labelimageminimize | |
Among the Sleep | Krillbite Studio | 2014 | labelimageminimize | |
Unrest | KISS Ltd (Pyrodactyl) | 2014 | labelminimizeminimize | |
Risen 3: Titan Lords | Deep Silver (Piranha Bytes) | 2014 | labelimagesubject | |
HuniePop | HuniePot | 2015 | labelimagesubject | |
Magicka 2 | Paradox Interactive (Pieces Interactive) | 2015 | labelimageminimize | |
Kholat | IMGN.PRO | 2015 | Sean Bean (voice actor) | labelimageminimize |
System Shock: Enhanced Edition | Night Dive Studios (Looking Glass Studios;Night Dive Studios) | 2015 | Doug Church Terri Brosius (voice actor) Warren Spector | labelminimizeminimize |
Anomaly Warzone Earth Mobile Campaign | 11 bit studios | 2016 | labelminimizeminimize | |
Two Point Hospital | Sega (Two Point Studios) | 2018 | labelimagesubject |