Anti-magic zones
Locations theme
Areas that for one reason or another prevent magic or some other powers from being used within them.
11
games
5platforms
Alternate names: Null magic zones, Null power zones, Anti-power zones, Dead-magic zones
W31 1995
WIN 2009-10-02
WIN 2009-08-18
WIN 2012-10-26
DOS 1997-09
WIN 2012-03-22
WIN 2000-01
WIN 2002-06-28
WIN 1996-08
Variants:
* Simply prevents magic from being performed or functioning within the area, spells fail without producing effects, magical beings die or simply feel deaf/blind when entering them, etc.
* Magical energy is rapidly expunged from the area and anyone entering it, causing any attempt to cast magic spells fail due to lack of magical energy. Some may still manage to cast spells in such areas if it doesn't eliminate energy regeneration (and therefore potentially person being able to generate energy faster than it is drained).
* Anything magical is prevented entry or is destroyed upon entry. Similar to the two above except the effect can be devastating to anything magical or magically oriented.
* Permanently performs any of the above. Becoming rather devastating to magic items, wizards, magical beings, etc.
* Simply prevents magic from being performed or functioning within the area, spells fail without producing effects, magical beings die or simply feel deaf/blind when entering them, etc.
* Magical energy is rapidly expunged from the area and anyone entering it, causing any attempt to cast magic spells fail due to lack of magical energy. Some may still manage to cast spells in such areas if it doesn't eliminate energy regeneration (and therefore potentially person being able to generate energy faster than it is drained).
* Anything magical is prevented entry or is destroyed upon entry. Similar to the two above except the effect can be devastating to anything magical or magically oriented.
* Permanently performs any of the above. Becoming rather devastating to magic items, wizards, magical beings, etc.
Implied: (not enforceable)
* Magic (in case it negates some non-magic like powers, e.g. a radio dampening field that disables powers based on control of an invisible swarm of nanobots)
See also: power negation
* Magic (in case it negates some non-magic like powers, e.g. a radio dampening field that disables powers based on control of an invisible swarm of nanobots)
See also: power negation
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The first Anti-magic zones video game was released in 1995.
EA Partners published most of these games.