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Apple II

Hardware entity

*123*
328
games
3
platforms

Designed for the original Apple ][ (no e c + or such). Will likely work on on later models.

Notable people involved: David W. Chance

The original Apple II was limited to 48K. Unofficial expansions for additional memory up to 256K total memory were expensive and obscure but a developer or educational institution having at least one such expanded Apple II was not unheard of (since these were usually intended for advanced programming languages such as Pascal). But note, if a game requires more than 48K RAM and claims also to be for bare "Apple II", that does not mean anyone in the wild necessarily ever played it on an original Apple II back in the day. If it only claims to be for "Apple II" and more than 48K RAM and released on or after 1983-01-01 then it is probably not true; the software intended for a IIe or IIc (but will probably run on an expanded original Apple II). If it claims to be for "Apple II" and more than 48K RAM and released before 1979-06-01, then it is most certainly intended to be used with one of the exotic memory expansions.

Popular tags

3.5disk 5.25disk apple2c apple2e apple2gs apple2p apple3 appledos3.2 appledos3.3 arg assemblylang basic binarycolor bootloader cassette display-280x192 display-40x40 display-40x48 download drm fixedshooter interactivefiction joystick keyboard mockingboard pacmanlike paddles printer snakegame sourcecodeavailable spu-pcspeaker typein wargame

Games by year

7779818385878991939597990103050709111315171921 802040600

The first Apple II video game was released in 1977.

Top Books, Sirius Software, Softape and Programma International published most of these games.

Platforms

Apple II E326
TRS-801
custom1

Most common companies