Hammerspace
Other (objects, etc.) concept
Player character stores abnormally large objects in their pockets or other luggage that should NOT be able to hide them, especially if such pull-out-of-pocket action is shown.
49
games
17platforms
Alternate name: Malletspace
XBOX 2001-12-24
WIN 2005-04
DOS 1993
CD32 1993
OCS 1989
W31 1995
WIN 1997
WIN 2013-03-05
DOS 1988-10-27
PS2 2001-09-25
PS2 2003-03-11
WIN 2012-11-20
Such as hiding the eponymous hammer/mallet in a pocket.
Games where player can't see it in action are perhaps not useful here since there's no proof it is actually hammerspace (see walking armory tag though). However, games where it's explained however as something akin to hammerspace are applicable.
Extremely common feature in adventure games where it's done most commonly as obvious hammerspace, in other games it's usually done "behind the screen".
Games where player can't see it in action are perhaps not useful here since there's no proof it is actually hammerspace (see walking armory tag though). However, games where it's explained however as something akin to hammerspace are applicable.
Extremely common feature in adventure games where it's done most commonly as obvious hammerspace, in other games it's usually done "behind the screen".
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The first Hammerspace video game was released on October 27, 1988.
Sierra On-Line, Adventure Soft and Konami published most of these games.