Mana burn
Other (objects, etc.) concept
49
games
20platforms
An overload or literal burning of energy that harms whoever has it. Commonly has little to no effect on regular people.
Notable people involved: Kaori Tanaka 田中 香 'Soraya Saga 嵯峨 空哉', Joe Rumsey 'Ogre smash', Chris Metzen, Jason Hayes and Glenn Stafford
Alternate name: Energy feedback
WIN 2004-11-22
WIN 1998-12-18
NDS 2008-11-20
MAC 1998
SNES 1995-03-11
NDS 2010-06-22
WIN 2010-03-30
SWTC 2021-09-23
PS1 1999-11-02
DOS 1996-08-31
WIN 2004-04-27
GC 2002-12
This is applicable to magic users, cyborgs and robots and any others that use some vague concept of "energy" to fuel their abilities.
Variants:
* Eats away portion of energy reserves and delivers damage or other effects proportional to it.
* Feeds more energy to the system, having no detrimental effect until energy reserves are full or beyond maximum capacity, after which it delivers often quite violent burn effect.
* Transfer of energy (obviously not applicable if this is voluntary)
This can be an actively applied harm by a third party or something that can happen on its own (either at any time or under certain circumstances).
Variants:
* Eats away portion of energy reserves and delivers damage or other effects proportional to it.
* Feeds more energy to the system, having no detrimental effect until energy reserves are full or beyond maximum capacity, after which it delivers often quite violent burn effect.
* Transfer of energy (obviously not applicable if this is voluntary)
This can be an actively applied harm by a third party or something that can happen on its own (either at any time or under certain circumstances).
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The first Mana burn video game was released on April 2, 1994.
Blizzard and Blizzard Entertainment published most of these games.