Mana burn
Other (objects, etc.) concept
An overload or literal burning of energy that harms whoever has it. Commonly has little to no effect on regular people.
49
games
20platforms
Alternate name: Energy feedback
SWTC 2021-09-23
LIN 2010-03-30
PS1 1999-10-05
WIIU 2013-09-20
X360 2009-10-23
OSX 2010-03-30
GC 2002-12
PS3 2009-10-23
PS2 2004-01-22
MAC 2000-06-29
SNES 1995-03-11
WIN 2009-10-23
This is applicable to magic users, cyborgs and robots and any others that use some vague concept of "energy" to fuel their abilities.
Variants:
* Eats away portion of energy reserves and delivers damage or other effects proportional to it.
* Feeds more energy to the system, having no detrimental effect until energy reserves are full or beyond maximum capacity, after which it delivers often quite violent burn effect.
* Transfer of energy (obviously not applicable if this is voluntary)
This can be an actively applied harm by a third party or something that can happen on its own (either at any time or under certain circumstances).
Variants:
* Eats away portion of energy reserves and delivers damage or other effects proportional to it.
* Feeds more energy to the system, having no detrimental effect until energy reserves are full or beyond maximum capacity, after which it delivers often quite violent burn effect.
* Transfer of energy (obviously not applicable if this is voluntary)
This can be an actively applied harm by a third party or something that can happen on its own (either at any time or under certain circumstances).
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The first Mana burn video game was released on April 2, 1994.
Blizzard, Blizzard Entertainment and Square published most of these games.