Mission-based
Video game concept
Game progress is divided into several missions or similar sequences, player may or may not have choice in which mission to take.
549
games
40platforms
OCS 1993
DOS 1997
WIN 2009-02-19
PS2 2003-03-04
WIN 2005
WIN 1998-12-03
WIN 2002-11-07
WIN 2012-10-23
DOS 1995
WIN 2007-02-20
WIN 2009-06-10
WIN 2008-08-31
See also: intermissions
Missions may be contained within single map or span multiple, so that's not a defining trait.
Missions may re-use maps, so using separate maps is not a defining trait.
Missions may re-use maps, so using separate maps is not a defining trait.
Popular tags
actionstrategy anomaly-series battlezone blacknwhite-series cannonfodder-series cnc coh-series constructionpuzzle dawnofwar descent ectsaward fpsrts godgame gtalike homeworld-series hybridgame mechsim mechwarrior meleesim multidirshooter realtimestrategy redalert spacecombatsim starcraft stealthgame syndicate-series tactical towerdefense toweroffense traditional virtualpets warcraft wargameGames by year
The first Mission-based video game was released in 1979.
Electronic Arts, Activision and THQ published most of these games.
Platforms
Most common companies
Electronic Arts | 33 | |
---|---|---|
Activision | 28 | |
THQ | 26 | |
11 bit studios | 14 | |
Sega | 13 | |
LucasArts | 10 | |
Virgin | 10 | |
Vblank Entertainment | 10 | |
505 Games | 10 | |
Blizzard | 7 | |
Interplay | 7 | |
Ubisoft | 7 | |
GT Interactive | 7 | |
Gremlin Graphics | 6 | |
Capcom | 6 |