Multiplayer: Drop-in
Video game concept
Players can join an ongoing multiplayer session seamlessly without disrupting the gameplay.
114
games
15platforms
PS3 2013-09-03
WIN 2011-05-16
PS4 2014-09-09
WIN 2012-09
WIN 2012-04-24
XBOX1 2014-09-09
LIN 2011-11-18
SNES 1993-08-06
WIN 2011-09-09
WIN 2015-01-27
WIN 2013-08-13
X360 2012-05-09
This is mainly for campaign/storymode gameplay where additional players can join at any point without having to wait for the mission, match, or such to end.
We can somewhat safely assume that all the non-story/campaign multiplayer modes allow this always (except for strategy, survival and LMS games) and should therefore be ignored.
If this is limited to people who were initially in the game, see rejoin, as this tag is for instances where anyone can join at any time and not limited to people who originally were in the game.
We can somewhat safely assume that all the non-story/campaign multiplayer modes allow this always (except for strategy, survival and LMS games) and should therefore be ignored.
If this is limited to people who were initially in the game, see rejoin, as this tag is for instances where anyone can join at any time and not limited to people who originally were in the game.
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Games by year
The first Multiplayer: Drop-in video game was released on August 6, 1993.
Trendy Entertainment, Deep Silver and Blizzard Entertainment published most of these games.