Multiplayer: Drop-in

Video game concept

Players can join an ongoing multiplayer session seamlessly without disrupting the gameplay.

114
games
15
platforms
This is mainly for campaign/storymode gameplay where additional players can join at any point without having to wait for the mission, match, or such to end.

We can somewhat safely assume that all the non-story/campaign multiplayer modes allow this always (except for strategy, survival and LMS games) and should therefore be ignored.

If this is limited to people who were initially in the game, see rejoin, as this tag is for instances where anyone can join at any time and not limited to people who originally were in the game.

Popular tags

actionrpg actionstrategy avww-series deadisland-series diablo dungeoncrawler dungeondefenders-series fable-series gearsofwar-series hackandslash hordegame hybridgame l4d-series legendofspyro lootemup meleesim metroidvania minecraft-series openworldsurvivalcrafting payday-series roguelite sacred-series soulslike spyro tenno-series terraria torchlight-series towerdefense

Parent group

Multiplayer

Games by year

9395979901030507091113151719 24612180

The first Multiplayer: Drop-in video game was released on August 6, 1993.

Trendy Entertainment, Deep Silver and Blizzard Entertainment published most of these games.

Platforms

Windows 36
Linux 19
X360 18
PS3 14
Mac OS X 7
PS4 5
Xbox One 3
Android 3
Wii 2
iOS 2
Nintendo DS 1
Internet Only 1
SNES 1
PS2 1
Wii U 1

Most common companies