No fail state
Video game concept
It's impossible to reach a fail state, game over screen, forced reload/restart, or similar.
66
games
15platforms
Alternate name: Impossible to lose
WIN 2012-09-30
XBOX1 2016-03-24
WIN 2011-11-18
LIN 2011-11-18
PS4 2016-03-24
WIN 2016-07-22
PS3 2014-04-11
WIN 2017-03-28
X360 2011-03-09
IOS 2011-11-17
LIN 2016-07-29
OSX 2014-06-06
Contrast: permadeath
See also: unlimited lives, deathless
This means mainly that game progress is unaffected by whatever failures player character encounters (e.g. death), but game progress continues unaffected (no need to restart a mission for example). Player may lose some type of progress, as long as it's not game progress, for example death penalty may exist.
See also: unlimited lives, deathless
This means mainly that game progress is unaffected by whatever failures player character encounters (e.g. death), but game progress continues unaffected (no need to restart a mission for example). Player may lose some type of progress, as long as it's not game progress, for example death penalty may exist.
Popular tags
actionrpg avww-series dandylike darksouls-series dungeoncrawler hackandslash lootemup metroidvania minecraft-series mmog openworldsurvivalcrafting souls-series soulslike tactical terraria torchlight-seriesRelated group
Creatures
Immortal protagonist
Games by year
The first No fail state video game was released in 1987.
Epic Games, Mojang and Namco Bandai published most of these games.