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Arx – End Of Sun NeurologicalTBA Linuxlabelminimizeminimize
Arx Fatalis  JoWood Productions (Arkane Studios)2002Cast away from the surface of the Earth by the disappearance of the sun, Mankind lived hidden underground in the Fortress of Arx. Humans only have magic left to survive against Ratmen, Dragons and starvation...

But a much greater danger is hovering above the world of Arx Fatalis. Lurking in the eternal darkness of the mines, it feeds off the innocent souls of the city. It is not a monster. It is not human. It is pure evil.

The adventure has just started, and soon,
the fate of Arx, will be in your hands.

Arx Fatalis is a medieval heroic fantasy first person role playing game which places the accent on immersion, storyline and innovative magic system.

Arx Fatalis is intended for RPG and adventure players.

Dive into the universe of Arx

Arx Fatalis is an RPG that thrusts the player into an extremely complex fantastic world. Arx Fatalis combines a rich storyline with impressive medieval settings. The easy to use interface results in maximum interaction. The player is in an intense immersion state where he can feel how each one of his actions affects the surrounding world. The goal of the game is to reduce to nothing the cult of Akbaa, God of destruction and Chaos, and thus, prevent him from returning to the physical world. If the player fails, the demon will crush Arx under its rule of blood and terror.

The player, assuming the role of potential hero, fights in a large underground fortress, with wood clubs, swords, lances. and many magic artifacts, against the threat of multiple underground creatures (Goblins, Trolls, Ratmen and other vicious creatures.)

But rough power is not always the best road to victory. The hero may also use the new "screen magic" to advance. By using the mouse, magic runes have to be drawn and combined on screen in order to create powerful spells that will protect the player or give him the strength to defeat his enemies and to complete his quest.

In addition to the fight against demons and monsters, there is also a practically infinite number of interactions with the creatures and objects in the fortress, which enable the player to regain his memory, solve enigmas, and fulfill quests. By accumulating experience points, the player is able to lead his hero and train him any way he wants.

Dare to enter the world of Arx Fatalis. Explore the underground cities, secret temples, ancient mine tunnels, discover forgotten civilizations and dominate the magic of Arx Fatalis...***The game may suffer from severe [i]flickering[/i] and depth buffer issues under some circumstances. The actual cause is unknown as it fixed itself and I failed to reproduce it.

Bumb mapping used by the game is one of the earliest methods and causes some graphical glitching on at least NV's GPUs (buttons and doorways otherwise revealed by sufficiently high intuition are colored almost pitch black). Therefore it is recommended you disable it.

Forcing anti-aliasing causes some text to disappear, the game itself has no anti-aliasing options so this is only reminder not to do it in externally.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 500 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 750 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 900 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM***Latest version: 1.21 (2011-01-14)

Version history:
* 1.18 (2007-10?)
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Arx Libertatis  ? (Arkane Studios;Zenimax;Arx Libertatis)2011The name is Latin and loosely means "Fatal Castle" and very literally means "The Castle of Fatal"
Likewise, Arx Libertatis means "The Castle of Liberty"***Arx Libertatis is a cross-platform port of the GPLed Arx Fatalis first-person
role-playing game. This package only includes the game executable - you will
also need the data files from the original game.

Besides the data files, this is all that is needed to run the game, but
installing the main arx-libertatis package to get the arxcrashreporter is
recommended.***[spoiler=Show install;close][media=youtube]RHN01tlPpjo[/media][/spoiler]
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Arx Libertatis  ? (Arkane Studios;Zenimax;Arx Libertatis)2012 BSDlabelminimizeminimize
Arx Libertatis  ? (Arkane Studios;Zenimax;Arx Libertatis)? Pandoralabelminimizeminimize
Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2007Jerusalem, 1191 AD.

The Third Crusade is tearing the Holy Land apart. You are an elite Assassin sent to stop the hostilities by suppressing the powers on both the Crusader and Saracen sides. But as you carry out your missions, a conspiracy begins to unfold. You find yourself tangled up in a conflict that threatens not only the Holy Land, but the entire world.

« Nothing is true, everything is permitted »

KEY FEATURES

Experience the power of a feared Assassin. Your actions can throw your immediate environment into chaos; and your existence will shape events in this pivotal moment during the Third Crusade.

* Be an Assassin: Plan your attacks, strike without mercy, and fight your way to escape.

* Realistic and responsive environments: Every action has its consequences. Crowds react to your moves, and will either help or hinder you on your quests.

* Action with Total Freedom: Eliminate your targets wherever, whenever, and however. Do whatever it takes to achieve your objectives.
[Ubisoft]
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Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2007 X360labelimageminimize
Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2008El comienzo estelar de la saga, a pesar de ser mucho más lineal y corto que sus predecesores (y unas misiones secundarias enormemente repetitivas), se hecha de menos no ser una arsenal andante que puede con toda la guardia de la ciudad: mucho más sigilo y huida y menos acción.

Especialmente reseñable era la posibilidad de finalizar un asesinato siguiendo el diario de Altair, convirtiendo el encargo en un auténtico reto, además de la claustrofóbica situación de Desmond y la intriga que rodea todo el juego.

Como reprochable, la enorme letalidad del agua, aunque también es cierto que es de gran ayuda contra los templarios.

8 de 10***2008-04-09 as boxed
2008-04-09 on Steam (eng,fre,ita,ger,spa)***[b]save points[/b] - there's only one save per profile, so make sure you back it up occasionally. Nothing worse than playing almost through the game and the save getting corrupted for whatever reason (such as BSOD). The saves are stored in `[code]%APPDATA%/Ubisoft/Assassin's Creed/Saved Games/[/code]´.***Latest version: 1.02 (as of 2008-05-14)***The story starts with Desmond Miles being kidnapped in 2012 by Abstergo Industries and put into the Animus machine, a device capable of drawing out genetic memories and allowing the user to re-live their ancestors' lives. For Desmond, this is the life of Altaïr Ibn La-Ahad (الطائر), an assassin who lived during the Third Crusade in 1191. Although the story skips the kidnapping and starts with Desmond jagged into the Animus and experiencing some synchronization issues with it.

The game is difficult to categorize and abundantly lampshaded by the fact that most of the game takes place inside the Animus which has been created to produce a video game like experience, so effectively you're playing a video game inside a video game. And the experience produced by the Animus is an abstraction of sorts with various alterations that make it easier for the user to operate it, such as translating all languages to plain English and so forth. So any inconsistencies with reality are due to that, and since memories aren't exactly logical 1 to 1 copies of reality, much illogical instances can occur, some of which can be interpreted to mean some [url=http://tvtropes.org/pmwiki/pmwiki.php/JustBugsMe/Ptitlel59ywfenym8d?from=JustBugsMe.AssassinsCreed]very strange things[/url].

Things you may need to replay the whole game for:[spoiler]In memory block 4, you have a chance to pickpocket Vidic to get his security pen. This opportunity does not represent itself and replaying the memory block later does not roll back time in the "real world".

After the credits you gain access to the conference room where you need Vidic's pen to access a computer, but there's nothing else after that besides your ability to replay the memory blocks and aim for 100% completion (collecting all the flags, killing the templars, scouting, and doing all the side tasks).[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz dual-core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* Radeon X1600 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+ CPU
* 5.1 capable soundcard***The PC version has 4 new missions compared to the original console version.

Director's Cut Edition is apparently just alternate name for the thing and is in no way different from PC releases without that extra bit in their name.
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Atlantica Online  NDOORS Interactive;Hangame (NDOORS Interactive)2008[code]아틀란티카[/code] literally reads [code]ateulrantika[/code] which presumably is transliteration of "atlantica".***[b]Minimum:[/b]
* 1 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT GPU
* 10 GB HD space
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Avatar  Ubisoft (Ubisoft Montreal)2009Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. X360labelimagesubject
Avatar  Ubisoft (Ubisoft Montreal)2009Seriously, anyone playing this game should NOT map [i]use key[/i] to [i]space bar[/i] like I always do. The space is hard-mapped to skip dialog and with use mapped to it (the same key that initiates the dialog), you'll miss >99% of the dialogs, makes a rather empty game and if not for the objective marker, you'd be completely lost.***[b]bioroids[/b] - the human-Na'vi hybrid remote controlled hosts (Avatars)
[b]magic[/b] - although the movie makes anything even slightly mystical have some scientific sounding answer (although still quite fantastic), the game incorporates elements (not seen or even hinted in the movie) that are impossible to explain away as such (many of the "skills").
[b]upgrade system[/b] - hidden behind the conquest minigame.
[b]no children[/b] - although this makes sense for the RDA, the Na'vi villages, especially the hometree, are oddly devoid of children.
[spoiler=Show spoiler tag descriptions;Hide][b]human / bioroid protagonist[/b] - early on the player is given choice to side with RDA or the Na'vi, later events also make the latter (and likely former) choice quite permanent, the former obviously bars out any use of the Avatar as they were intended mostly for diplomatic reasons, while the latter occurs as an accident of sorts where the original host body of the protagonist dies and the Na'vi use their pseudo-magical religion to transfer the protagonist's consciousness permanently into the Avatar.[/spoiler]

Na'vi specific: bows, crossbows, riding, melee weapons, summoning
RDA specific: all firearms (except machineguns), driving (and all vehicles), hostile flora, ammo magazines, flamethrowers, g.launchers, infinigun (the dual pistols)***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D, Athlon 64 3500+ or Athlon 64 X2 5200+ CPU
* 1 GB RAM
* 256 MB VRAM
* 4 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* 512 MB VRAM***North, Central and South America 2009-12-01 by Ubisoft
?? 2009-12-03 by Ubisoft
EU? 2009-12-04 by Ubisoft (lang: eng, fre, ger, ita, spa) - includes Tages copy protection with "3 machine activation limit"***Based on the [url=http://www.imdb.com/title/tt0499549/]movie[/url] by James Cameron by the same name.
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Avatar  Ubisoft (Ubisoft Montreal)2009Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. Wiilabelimagesubject
Avatar  Ubisoft (Ubisoft Montreal)2009Based on James Cameron's film, the game takes you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers encounter the Na'vi, Pandora's indigenous people and discover creatures and other wildlife the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, players find themselves thrust into a fight for the heart of a planet and the fate of a civilization. PS3labelimagesubject
Battlefield Heroes  Electronic Arts (EA Digital Illusions CE)2009[b]Minimum:[/b]
* Windows XP or Vista
* 1 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1 GB HD space
* 256 kbit cable/DSL internet connection
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Battlezone Activision1998[b]Minimum requirements:[/b]
* Windows 95
* 133 MHz CPU
* 16 MB RAM
* 1 MB VRAM
* 2X CD-ROM drive
* 210 MB free HD space***Good remake of original arcade classic. Missions are good and has a great interface that sometimes becomes tedious. Overall, very good.
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Battlezone 98 Redux Rebellion (Big Boat Interactive)2016 Windowslabelminimizeminimize
Battlezone II: Combat Commander  Activision (Pandemic Studios)1999Latest version: 1.2 beta (as of ?)

Fan patches can be found here: http://www.bzuniverse.com/forum/***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 64 MB RAM
* 4 MB VRAM
* 500 MB HD space

[b]Recommended:[/b]
* Pentium III CPU***You are the Commander.

Once archenemies, the U.S. and Russia have abandoned their space race in the face of a greater common threat: impending alien attack. Uniting to form the elite International Space Defense Force, these world powers have recruited you to lead a planet-to-planet drive to crush the alien invasion...before total devastation is unleashed on the human race. The solar system is at war. Take Command.

Command a Battalion
Face the front lines in first-person, calling in airstrikes and commanding futuristic customisable vehicles, including tanks, walkers and hoverbikes.

Battle and Build
Plot and plan using the terrain to your advantage on five completely 3-D planets. Form massive armies, construct bases, build factories and deploy your defences across an alien solar syystem via a powerful interface.

Destroy Alien Scum
Take on morphing enemies with advanced tactics like choosing the correct weapon for a task, jumping, strafing and mine-laying. Instant action and strategy missions get you right into the solor or online battle fray.

Mix It Up in Multiplayer
Tackle multiplayer warfare, including Deathmatch and Cooperative mode where you'll split control of offence, defence and scrap collection.
[Box blurb]
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Battlezone II: FleshStorm Lizard2006FleshStorm is set approximately 20 years after the events featured in the Forgotten Enemies expansion and the universe is a very different place indeed. The old empires have fallen, ground into the dust and crushed under the jackboot of terran imperialism. What little remains of the Hadean Crown is now restricted to a few small planets close to their homeworld and their once all-powerful Cerberi allies are now little more than vermin, disorganised, scattered and hunted mercilessly by EDF extermination squads. At the forefront of this ongoing war are the soldiers of the notorious Blackdog squadron their name forever blackened by their involvement with the traitorous general Braddock and project pedigree. Being a member of the Blackdogs was once considered an honour - now it's a death sentence. The Scions remain an elusive people prefering little or no contact with other races, rarely seen beyond the confines of their few colony worlds a non-aggression pact with Earth assures their safety for now. Earth itself has finally come of age, for the first time fully aware that we are not alone in a hostile universe a vast empire has been forged. All opposition has been subdued quite often in brutal fashion, but something is waiting out there. Something vast and timeless and deadly beyond imagination, a new battlezone awaits ...

Features :

FleshStorm is a fully featured expansion pack for Battlezone II : combat commander, the following is a list of contents :

- New single player campaign featuring 8 missions set on 3 new worlds .
- 4 very distinctive new races, 3 of which are playable .
- A brand new Instant Action mode featuring all 6 races.
- Full multiplayer support including new maps for Team Strategy, Free For All, MPI (cooperative) and Deathmatch .
- Nearly 500 new 3D models including vehicles, pilots, animals, buildings and scenery props .
- Many new textures .
- A whole host of new weapons and specials .
- Completely new weather and environmental effects .
[Lizard]
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Battlezone II: Forgotten Enemies  Battlezone II Community2001 Windowslabelimageminimize
Battlezone: Rise of the Black Dogs Crave Entertainment (Climax Entertainment)2000Battlezone 64 introduces a bevy of new twists on the old theme. Players choose between three modes: arcade, pilot, and commander. The arcade variation most closely resembles the original's gameplay, namely shoot anything and everything that may resemble an enemy until it blows up. The second mode sends players on tasks provided by a mission commander, adding a bit of adventure and responsibility to the mix. The third variation most closely resembles the PC revision's combination of action and strategic gameplay, enabling players to collect vital resources necessary for building new structures and vehicles, and to populate a base with defensive measures and command units. Added bonus: the freedom to jump out of your vehicle, stealthily run to another (30 vehicles in all with over 15 weapons), climb aboard, and battle on. Multiplayer mode allows up to four players to battle, or two players to compete in a more strategic game style. N64labelimagesubject
Borderlands 2K Games (Gearbox Software)2009Latest version: 1.20 (as of ?)***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow. X360labelimagesubject
Borderlands 2K Games (Gearbox Software)2009Latest version: 1.20 (as of ?)***For 1-4 players, cooperative.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow. PS3labelimagesubject
Borderlands 2K Games (Gearbox Software)2009DLC add-ons:
* The Zombie Island of Dr. Ned (2009-12-09)
* Mad Moxxi's Underdome Riot (2010-01-07)
* The Secret Armory of General Knoxx (2010-02-25)
* Claptrap's New Robot Revolution (2010-10-29)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7 series or Radeon HD2400 GPU

Game hosting:
* TCP: 7777, 28900, 28910
* UDP: 7777, 27900***Latest version: 1.40 (as of 2010-09-28)
History:
* 1.31 (2010-08-04)
* 1.30 (2010-02-25)
* 1.21 (2010-02-02)
* 1.20 (2010-01-08)
* 1.01 (2009-11-16)***For 1-4 players simultaneously.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow.
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Breed cdv Software Entertainment (Brat Designs)2004Latest version: 1.1; patch 1 (as of ?)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* 32 MB VRAM
* T&L capable GPU
* 1.2 GB HD space

[b]Recommended:[/b]
* 1.5 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1.5 GB HD space***[b]missing images:[/b] title and in-game screens***"ALIENS - GET LOST!"

As the commander of humankind's lone surviving battleship, this is your one and only thought upon your return to Earth in the year 2610. The devastating war the BREED waged in the far reaches of the universe was nothing but a diversion! While the battle was raging far away, the aggressive aliens took over Earth. Find allie, discover your oppressors' weaknesses and strike at them without mercy.

Your suicide squad has only one goal:
ANNIHILATE THE BREED!


* Totally nerve-shattering multi-player battles as a BREED or USC combatant
* 18 nerver-wracking missions that will make your blood boil
* Explosive action on Earth and in space: fighter jets, landing crafts, tanks, jeeps, and buggies... buckle up and rock!
* Gigantic interior and exterior locations are all realistically destructible.
* Cool story, tough scenario
* Huge arsenal includes MPs, MGs, assault rifles, grenade and rocket launchers, and even plasma guns
* Sudden attacks or meticulously planned missions - there are many ways to win, and you determine the course of action
[Box blurb]
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Call of Duty: World at War  Activision (Treyarch)2008 X360labelimageminimize
Call of Duty: World at War  Activision Blizzard (Treyarch)2008 PS3labelimageminimize
Call of Duty: World at War  Activision Blizzard (Treyarch)2008[b]gore[/b] - quite mild, and somewhat infrequent.
[b]killing blow[/b] - head shot with any firearm, knife/bayonet will also so this regardless where you strike.

--- Nazi Zombies co-operative multiplayer mode (mp-survival)
--- This is so different from the rest of the game that it is not tagged so they're not confused with the main game, but here are the tags that have been omitted that apply to it alone.
[i]shopping[/i]
[i]zombies[/i]
[i]dismemberment[/i]
[i]powerups[/i]
[i]waves[/i]
[i]barricading[/i]
[i]dogs/caninoids[/i] (demonic dogs or whatever)
[i]popupnpcs[/i] (above demonic dogs)
[i]respawning[/i] (at end of each wave)
[i]deathpenalty[/i] (current equipment is lost, possibly power-ups too)***If anyone is having trouble starting a game (game refuses to start after selecting difficulty and so forth). You don't have active profile.
[spoiler=Alternatively....;Hide]* Make sure the following folder exists:
...XP: C:/Documents and Settings/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/
... Vista/7: C:/Users/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/
* Add profile folder there, choose whatever name you want (e.g. "Default").
* Add active.txt file there (in profiles/), and add the name of your profile folder in it.
* Start

Note that the [i]Local Settings[/i] folder is usually hidden.[/spoiler]***Latest version: 1.7 (as of 2009-08-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or Athlon 64 3200+ CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 6600GT or Radeon 1600XT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2 GHz dual-core CPU
* 1 GB RAM
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Call of Duty: World at War  Activision Blizzard (Treyarch;Aspyr Media)2008 Mac OS Xlabelminimizeminimize
Company of Heroes  THQ (Relic Entertainment)2006Delivering a visceral WWII gaming experience, Company of Heroes redefines real time strategy gaming by bringing the sacrifice of heroic soldiers, war-ravaged environments, and dynamic battlefields to life. Beginning with the D-Day Invasion of Normandy, players lead squads of Allied soldiers into battle against the German war machine through some of the most pivotal battles of WWII. Through a rich single player campaign, players experience the cinematic intensity and bravery of ordinary soldiers thrust into extraordinary events.***
[100]***
[12]***Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601
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Company of Heroes: Opposing Fronts  THQ (Relic Entertainment)2007Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601***bundle - Bundled with Asus GeForce 8800 GT.***[b]Minimum requirements:[/b]
* CPU with SSE instruction set
* 512 MB RAM (1.1G without swap)
* 64 MB VRAM
* GPU with Shader Model 1.1 support
* 9 GB free HD space

[b]Recommended:[/b]
* 1 GB RAM (1.8G without swap)
* 256 MB VRAM
* GPU with Shader Model 2.0 support***Company of Heroes : Opposing Fronts is the next chapter in the groundbreaking real-time strategy franchise from critically acclaimed studio Relic Entertainment. This standalone game features two unique armies with full length campaigns. Players will experience fast-paced dynamic tactics like never before, in two of the most brutal World War II campaigns ever fought. Take command of the tenacious British 2nd Army in the vicious battle for Caen, France, or lead the German Panzer Elite as they struggle to repel the largest airborne invasion in history.

With two intensely cinematic campaigns, mission persistence, improved vehicle AI and weather effects that directly impact the battlefield, Company of Heroes: Opposing Fronts supports DirectX 10 and is fully compatible with the original Company of Heroes. Battle online with these two all-new armies and utilize full compatibility with the original Company of Heroes for a total of four playable armies - allowing players to wage the ultimate war for Fortress Europe.
FeaturesFeatures

* Bigger – Play as the British or Germans in two intensely cinematic campaigns.
* Better looking – DX10 support and significant upgrades to the Essence Engine.
* Smarter – Improved vehicle AI and path-finding.
* More Realistic – All new weather effects directly impact the battlefield.
[Relic]***Introduces two new armies, the British 2nd and the German Panzer Elite, both with their own all new campaigns, too.

British are slow-moving and highly defensive army and apparently has movable base unlike all the other armies, as well as tank airdrop and many other interesting and unique abilities.

Panzer Elite on the other hand is a low number force of, you know, elite forces who're more suited for rushing the enemy in Blitzkrieg tactics and specializes on vehicular combat more than any other army.

Apparently You won't need to have Opposing Fronts to play against their armies after a new patch is rolled out for the original game, although you won't be able to play _as_ either of the new armies if you don't get the expansion, nor likely are you able to play the two old armies if you don't have the original, but you can still play against those who either have only the expansion or only the original even if you only have the other.
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Company of Heroes: Tales of Valor  THQ (Relic Entertainment)2009Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601***[b]direct control[/b] - affects only firing controls, a variation on telling units where and what to attack in more personal manner. Something queued attack commands usually do in other games in less time consuming way.***2009-03-26 Gone "Gold"
?? 2009-04-08 as boxed
INT? 2009-04-09 on Steam
INT? 2009-04-10 on Impulse***Company of Heroes: Tales of Valor is a stand-alone sequel for the award winning real-time strategy game, Company of Heroes. Tales of Valor contains three campaigns based on historical events from World War II. There are a great many stories to be told from the war, and these campaigns each tell a unique and intimate tale that is translated into gripping tactical combat.

Tiger Ace is the first of the three campaigns, telling the story of The Battle of Villers Bocage over the course of three scenarios. The battle takes place in France, 1944, as Allied forces stream ashore from the beaches. A British armored column threatens to break through a gap in the German lines, but a fearsome Tiger Tank commanded by a veteran crew races forward to engage them in the town the battle was named after, Villers Bocage. Take Direct Control of your lone Tiger, invest command points in your tank crew to unlock new abilities, fight to keep your crew alive and your unit from being out flanked!

[b]Three Immersive Storylines[/b]
Take command of key soldiers and experience how they helped turn the tide of battle in some of the most historic clashes of World War II.

* Episode 1: Tiger Ace: Control Tiger Tank Ace Hauptmann Voss's highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII.

* Episode 2: Causeway:Command an American Paratrooper Company in the hours following the initial D-Day landings.

* Episode 3: Falaise Pocket: Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army.

[b]Direct Fire Control[/b]
Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions.

[b]Command New Units[/b]
New infantry and vehicles such as the Schwimmwagen and Staghound will be available. The Schwimmwagen is an amphibious, all-wheel drive off-road vehicle while the Staghound is a highly maneuverable 4x4 Armored Car.

[b]Conquer New Territory[/b]
New maps based on famous battles such as Villers-Bocage will be available for competitive players in the online battlefield.

[b]Three New Multiplayer Modes[/b]
New multiplayer modes to experience with your friends. Become a tank commander and square off in Panzerkrieg, choose a hero unit and join the battle to push the enemy lines in Assault, or team up and defend against waves of attackers in Stonewall.
[Relic]
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Cortex Command Data Realms2012Latest version: 23 (as of 2009-05-10?)***Project started sometime around the year 2000. Windowslabelimageminimize
Cortex Command Data Realms2012 Mac OS Xlabelminimizeminimize
Cortex Command Data Realms2012Was only available as part of the 2011 Humble Indie Bundle?***In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces.

Playing as one of these people's brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks - all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds!

You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!

Story Summary
----------------------------------------
Cortex Command is set a few hundred years into the future, where the now cybernetic human race is able to travel between stars and has already met several alien civilizations.

Interstellar trade and prosperity reigns, but there is always an ever-expanding frontier to explore and exploit for precious resources. In this gold rush of galactic proportions, fantastic adventure and brutal competition awaits.

You play as the boss of a small gold mining company that has just arrived at a newly discovered Earth-like planet. The large space ship that brought you here along with many other adventurers is called a TradeStar. It acts as a massive orbital safe haven and marketplace for the fortune seekers who venture down onto the planet's surface. Your purchases of bodies, guns, and equipment are sent from the TradeStar orbiting above and delivered to you by your choice of landing craft.

However, it soon becomes clear that the planet isn't as pristine as initially thought, and you will have to quickly adapt from your humble beginnings in order to survive and ultimately discover the dangerous secrets of this alien world...

Key Features
----------------------------------------
Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.
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Creeper World Knuckle Cracker2009Better described as tower offence than tower defence. A bit like a cross between Perimeter (2) and Harvest: Massive Encounter.

Essentially you're fighting against an infinite flood of goo with guns (lasers, mortars and such) rather than building barriers with the sole aim of connecting "totems" (usually submerged in the "creep" by the time you reach them) to open a warp portal to the next world. Occasionally there's side objectives.***[media=youtube]IP7atGyLCLw[/media]
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Creeper World Knuckle Cracker2009 Mac OS Xlabelminimizeminimize
Crysis  EA Partners (Crytek)2007El heredero espiritual del Far Cry, te presenta como un soldado todopoderoso que de golpe se ve en una situación complicada por una fuerza de carácter desconocido.
El uso de poderes hace que el juego funciona de una forma muy similar a las habilidades de un juego de rol (sobretodo porque al usarlos hay que pensar no sólo en sus ventajas sino en las desventajas eventuales), sólo que en vez de gastar maná gastas energía y no presenta especialización más allá de los módulos del arma.

8 de 10***Tagline/Slogan: Adapt, Engage, Survive.***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.8 GHz single-core CPU (3.2 GHz for Vista)
* 1 GB RAM (1.5 GB for Vista)
* 256 MB VRAM
* 12 GB free HD space
* 512 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 2 GB RAM
* GeForce 8800 GTS or equivalent***Earth, 2019: On a remote island, an US science team makes a frightening discovery. The North Korean Government quickly seals off the island chain. Contact with the science team is lost. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation and report back to the Pentagon. Amid rising tensions between the US and North Koreans, a massive, 2km high alien ship is revealed in the middle of the island. The ship generates an immense force sphere, freezing a vast portion of the island and drastically altering the global weather system.

The newly formed alliance fights epic battles against the marauding Aliens. With hope rapidly fading, the player must fight through lush tropical jungle, harsh frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G encounter with the aliens.

Features

* An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
* A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
* Encounter a compelling, frightening and totally original alien species that uses its senses intelligently and work in combination with each other to present players with the most challenging opponents yet in an FPS.
* Enemy and ally AI utilize real-world military tactics.
* Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
* Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados pose a real and an ever-present danger.
* 32-player Multiplayer with real-time armor and weapons customization and an all new mode that combines player modification and tactical objectives.
* Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
* Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
* The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy Al through [[tag:cryengine CryENGINE 2]].
[Games for Windows]***Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of Far Cry. A stunning technical achievement, Crysis combines incredible visuals, cunning gameplay and an epic story that challenges gamers to adapt to survive.

Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customisable weapons and a high tech nano-suit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

Powered by CryENGINE 2 , Crysis delivers the ultimate DX10 gaming experience for the PC, including unparalleled graphics, special effects and artificial intelligence. The game is also scaleable to deliver a breath-taking FPS experience for older DX9 PCs.

Crysis Key features

• Adapt to Survive - An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments.
• Suit Up - A high-tech nano-suit allows gamers to augment their abilities in real time on the battlefield. Players can choose to enhance their speed, strength, armor and cloaking abilities to approach situations in creative tactical ways.
• Customisable Weaponry - A huge arsenal of modular weaponry gives gamers unprecedented control over their play style. Blow the opposition away with experimental weapons like the TAC launcher, discover alien technology and utlise custom ammunition from incendiary-tipped rounds to tactical munitions that can silently put foes to sleep.
• Veni Vidi Vici - Lifelike enemy AI challenges players to assess a situation and approach it strategically. It isn't about having the fastest trigger finger – players are challenged to be proactive in the fight, not reactive.
• Zero-G Gameplay - Battle a horrifying alien species in a true Zero-gravity environment, where physics change everything as players must adapt to moving in Zero-G and contending with the recoil from their weapons and more.
• Next-Generation Graphics - Built from the ground up using Crytek's proprietary CryENGINE 2 , Crysis' visuals define "state of the art," with full DX10 support and scalable options to deliver solid performance on older machines.
• Open, Physicalised World - Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles from VTOL's to boats and using the environment itself against your enemies.
• Bring It Online - Full-featured multiplayer for up to 32 players with real-time armor and weapons customisation. For a pure adrenaline fix hit the Instant Action button, or prepare yourself for the all-new multiplayer PowerStruggle mode that combines economy and vehicle warfare, alien technology and ranking, all wrapped in a strategic objective-based experience.
[Electronic Arts]
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Crysis Warhead  EA Partners (Crytek Studios - Budapest)2008Aunque su forma de juego de soldado futurista con poderes es similar al Crysis original, la falta total de suspense en pos de una acción continua desvirtúa un poco el juego, compensando ligeramente este problema con la inclusión del Crysis Wars (multijugador)

7 de 10***Tagline/Slogan: Adapt, Engage, Dominate!***Officially the game is "Crysis Warhead" although all graphical representations of the title imply "Crysis: Warhead" to be correct. The lack of subtitle separation is somewhat unusual.***Comes on 2 DVDs, with Warhead on the first and Crysis Wars (the multiplayer part) on the second. Both require separate installation.***Catalog number: [code]EAE07706196[/code]***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.8 GHz Pentium IV, 2 GHz Core 2 Duo, or Athlon 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon 9800 Pro GPU
* 15 GB HD space***Adapt. Engage. Dominate!

Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective.

Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

* Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It's down to you to retrieve the cargo, at any cost.
* More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
* Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
* Includes Crysis Wars , an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
* Crysis Warhead is a standalone release and does not require ownership of Crysis to play.
[EA]***Announced on June 5, 2008.
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Dawn of War  THQ (Relic Entertainment)2004A squad RTS who heavily relies in micromanagement and special abilities of the ample selection of units.

Pros:
-Squad upgrading and special units.
-Fast ranged and melee combat.
-Orks and their special tech tree and morale system.
-Customizable faction aesthetics.

Cons:
-Badly optimized for contemporary computers (specially for graphics and resolution)
-Crashes frequently.
-No map editor.
-Sometimes your units don't follow your orders about stances/modes.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- Eldar
- Space Marines
- Chaos Space Marines
- Orks***Ten thousand years have passed since the treasonous acts of Chaos toppled the Golden Age of mankind. Fires burn brightly throughout the galaxies, illuminating carnage and slaughter as mankind defends itself from ancient enemies. Hardened forces collide with one goal in mind, the complete extermination of their opposition. "Game of the Year" developer, Relic Entertainment, brings the world's most successful tabletop war game to the PC. Control one of four unique races in head-to-head or cooperative multiplayer action, where faith, skill, and strategy are requisites in ruling the universe.

Features:

* Cinematic quality melee and ranged combat that show battle in detail never before seen in a real-time strategy game.
* Improved resource model that focuses action on the frontline.
* Tactical features, such as cover, squad-based gameplay, morale and hero units, which promotes unit strategy over mass assaults while still allowing for large-scale battles.
* 4 unique races, each with their own unique strategies.
* Epic ‘Single Player Campaign' employing classic storytelling elements of treason and conspiracy.
* 2-8 player multiplayer via LAN or Internet providing endless re-playability.
* New multiplayer features, including customizable squad colors, banners, badges, insignia and names, and the ability to ally with other players
[Relic]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.8 GHz Pentium III or equivalent CPU
* 256 MB RAM
* 32 MB VRAM
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM***First game in the Dawn of War series, starting with only one campaign for the Blood Raven chapter of Space Marines. Other races included, but not playable in single-player, are Orks, Chaos Space Marines and the Eldar.
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Dawn of War II - Chaos Rising  THQ;Akella (Relic Entertainment)2010The 1st expansion of Dawn of War II, brings Chaos to the mix, along with a few additions.

Pros:
-New campaign, with corruption-redemption mechanics.
-New units for the pre-existing factions, with emphasis in magical units.

Cons:
-Still has strange cover orders.

6 of 10***Latest version: 2.2.0 (as of 2010-04-??)***[b]EAN-13[/b]: [code]4005209131155[/code]***Your Blood Ravens have saved the sector, but can they save themselves?

In THQ Inc. and Relic Entertainment’s sequel to the acclaimed Dawn of War II real time strategy franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face.

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* [i]New Single Player Missions[/i] – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* [i]New environment and Multiplayer Maps[/i] – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* [i]Aspire to Glory[/i] – Build your existing squads up to level 30 and unlock even more devastating abilities
* [i]Chaos Corruption Mechanic[/i] – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* [i]New Multiplayer Race[/i] – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* [i]New Units[/i] – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* [i]2 New Last Stand Heroes[/i] – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant
[THQ / Relic]
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Dawn of War II  THQ (Relic Entertainment)2009It’s the 41st Millennium in the Sub-Sector Aurelia – a cluster of worlds on the edge of the galaxy – where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this sector of space, battling for the greatest of stakes – not only for control of Sub-Sector Aurelia – but the fate of each race.

With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.***Deviating a lot from the first Dawn of War, this RTS plays more like a tactical-action (Commandos) than a strategy game (even with is touches of Command and Conquer)

Pros:
-Great controls, even to seem easy to use many units in the field.
-Equipment and leveling up: brings some roleplay elements in the development of your team.
-Tyranids.
-3 game modes: campaign (Space Marines cleansing places), coop defense (pick your hero and prepare to withstands waves of enemies) and multiplayer (a mix between a hero RTS and a MOBA)

Cons:
-Too many times soldiers adopt stupid covers (like being in the two sides of a trench)

6 of 10***DoW2 is perhaps best defined as tactical RPG than strategy RPG, with RPG elements mostly covering only how good your characters are doing their stuff and the otherwise equipment based system. There's no role-playing to speak of, though.***Tagline: "Your slavery to the False Emperor ends today!"***Latest version: 2.2.0 (as of 2010-04-??)

Version history:
* 1.3.2 (2009-05-14)***Although the devs/publishers touted a lot about new approach to RTS with the title, the only thing I noticed to be truly new (for the type of RTS DoW2 is) was that your troops couldn't be killed for real. Few units (4 squads total in this case) to somewhat non-linear tactical missions have been done before, although none before in my experience are so lenient on the matter. Your squads can't be killed since only the squad leader is actually important and he can only be knocked unconscious. If all squads become unconscious, emergency evac is pulled and the squads and their leaders are back to full strength as if nothing happened. You lose the turn in the overworld meta-game with a lost battle, but that's hardly anything new. The squad leaders gain experience and level up occasioally, which can be spent on very few areas of interest, and they can be given new equipment which most of the time just makes them more powerful, resilient and generally more efficient.

Each map has several teleport beacons scattered around where squads can be re-inforced, 2 secondary objectives which can be completed, and the primary objective. These are invariably(?) placed at the 4 corners of the tactical map. You can perform multiple attacks on single turn if you perform sufficiently well in a battle, but this is usually unlikely on harder difficulty settings. Each map also holds a boss at the primary objective location who usually has 200 times (and more) as much health as the more regular units from the tougher end. On harder difficulty settings these become rather dreary as you spend most of the time resuscitating unconscious squad leaders and doing round-trips to teleport beacons for re-inforcements than actually fighting the bosses.

In conclusion, the base tactical gameplay is interesting like in any other tactical game, but all value is lost from the fact that you can practically never lose and success in missions is purely based on how well you manage to keep at least one squad conscious long enough to get the others back up, beyond that, all your great tactical plans are pointless except to reduce the number of times you need to get the squads back up.***2009-01-19 gone gold
2009-01-21 closed beta with Soulstorm owners started
2009-01-28 public beta
2009-04-15 single-player demo released

The betas are used to produce a day 1 patch if necessary for the actual release slated for 2009-02-19.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* Pentium IV 3.2 GHz CPU or any Dual Core CPU
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* GeForce 6600 GT or Radeon X1600 GPU
* 5.5 GB HD space
* 1.5 GB swap file

[b]Recommended:[/b]
* Athlon 64 X2 4400+ or any Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GT or Radeon X1900 GPU***[b]Factions:[/b]
* Space Marines
* Orks
* Eldar
* Tyranids
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Dawn of War II  THQ (Relic Entertainment)2016 Linuxlabelminimizeminimize
Dekaron  GAMEHI;Acclaim Games;Gametribe (GAMEHI)2006Published by Acclaim as 2Moons.***Also published (or will be) by Digital Media Exchange (dme) in south-east Asia (Philippines, Malaysia, Singapore and Brunei) in first half of 2008.

Released in apparently up to 65 countries by now.***They called it The Corruption, those charged with the telling of the story. When the two moons aligned, the exiled king, Rictus, bid his magician open the gate and unleash the pestilence of the Pitborn and their dark ruler Abaddon upon Haran, The Immortal Land. In his hubris, Rictus thought he might control them, that he might herald his conquering of Haran on the crest of a black wave of the accursed. But there could be no alliance with Abaddon, the lord of the pit whose blessing is pain, whose enchantment is the wage of sorrow. He bound Rictus in the darkness of the abyss and every time a man fell to claw, tooth or blade, every time a woman or child burned to black flesh, choked to blue or starved to sallow skin, Rictus died their death and lived to die again. This for all eternity, for such was the will of Abaddon.

The Pitborn flooded Haran, the wake of their butchery staining crimson the once proud soil of The Immortal Land. Mankind teetered on the brink of annihilation. In the depth of his sorrow, overwhelmed by hopelessness, their king, Tirus The Grim, succumbed to death by his own hand.

Thence came Trieste, The White Lady – prophet, magician, warrior, godchild, queen of frozen Haihaff. She bound together those with strength left to resist. To her aid came the dark magic of The Summoners, the power of The Incar, the blades of The Azure Order, the lethal arrows of The Segita, the brute strength of The Bagi, and the blessed touch of The Segnale. They made war then, blanketing the land with the hewed limbs of Pitborn. Their valor knew no equal, but their numbers were too few. The minions of Abaddon poured forth from the gate where they had waited for countless unhallowed centuries and their bloodlust could not be slaked. Despite their courage, the forces of Haran would fall.

It was then that Trieste left in secret. To the gate she went, and slew there those who guarded its gaping maw. And there did she die, sealing shut the gate with her own lifesblood. Abaddon was drawn screaming back into the abyss and the children of Trieste prevailed.

Centuries have passed and the enchantment of The White Lady has worn thin as she prophesied. The gate has cracked open and the Pitborn once again plague Haran. There is no safe passage and of the once proud cities only Loa and Braiken remain. Yet, there is hope. The people of The Immortal Land resist. With bolt and blade, with conjured flame and summoned might they combat the minions of Abaddon. For it is said Trieste will return when once again the twin moons align. Until then, only the law of the sword remains: "No mercy for the weak, no pity for the dying, no tears for the slain!"
[Acclaim]
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Dino Run  Pixeljam Games2008 Flashlabelimageminimize
Dino Run DX Pixeljam2015 Windowslabelminimizeminimize
Divinity II: Ego Draconis  DTP Entertainment;Atari (Larian Studios)2009[b]comic relief[/b] - Bellegar at the very least, some mind reading does this too.***[b]Divinity II - Ego Draconis[/b] brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero.
But all the while the true enemy ? the Black Ring ? still festers beneath the surface, ready for its next move, poised to strike. For their leader Damian tirelessly plots silent schemes with utterly malign intent.
Then one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you.

Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unravelled and all the world awaits the outcome of your new destiny.

* [i]Sequel to the award-winning Divine Divinity and Beyond Divinity Role Playing Games![/i]
Following the lineage of these two much-acclaimed RPGs, Divinity II: Ego Draconis has adapted many of the most famous elements that made these two original games classics. Divinity II: Ego Draconis makes use of the same classless system that was incorporated in Divine Divinity, which allows you to choose your own path as you become a Dragon Knight.

* [i]Fight as both a human and a dragon.[/i]
Don't settle for taming and riding a dragon when you can be the Dragon! For the first time, an RPG unleashes the very power of the Dragon on you! Climb high and vaporize all that stands in your way as you strategically use both your human and dragon forms to defeat Damian and become the ultimate Dragon Knight!

* [i]Dynamically unfolding storyline depending on your choices and skills.[/i]
Divinity II : Ego Draconis gives you a wide range of moral choices when deciding on how to act on quest objectives. When you make these choices, the consequences of your actions appear throughout game play. Consequences such as up to 20 possible quest solutions, new quest chains, NPC reactions, vendor pricing and other experience-altering consequences make Divinity II: Ego Draconis very interesting and engaging.

* [i]Use your powerful Battle Tower as base of operations.[/i]
Looming like a colossal stone claw over Sentinel Island, stands the Battle Tower, a vast citadel built many centuries ago by Maxos, the Dragon Mage. Become bound to the Battle Tower through a mystical relic known as the Dragon Stone. The Dragon Stone allows you to teleport to the Battle Tower at any moment so that you can utilize the powers within.

* [i]Build your very own ultimate fighting creature.[/i]
Conjure the spirits to bring to life a creature made from body parts you have collected during your battles. This creature?s power is literally the sum of its body parts; the composition of various limbs determines its strengths and abilities. Once you are able to assemble this abomination, you may summon it to support you in combat.
[Larian Studios]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800GT GPU
* 7 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo E8200 CPU
* 2.5 GB RAM
* 512 MB VRAM
* GeForce 8800 GPU
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Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010Live the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
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Dominant Species Red Storm Entertainment1999[b]size is power[/i] - the more powerful units are larger even initially, but all units gain slight size increase with each upgrade, so you could easily tell apart heavily upgraded variant of anything by its size.***Although I loved the setting and being one of the first games I played where you could control an alien (well, an alien that actually seemed alien), the game was immensively [i]hard[/i] after you encountered the humans. The game also featured rather unusual upgrade system, with upgrades being produced at a building and applied to each creature individually (and lost if that creature died).***Latest version: retail***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 166 MHz (Pentium 200 MHz MMX without 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 150 MB free HD space
* SVGA GPU
* Sound Blaster-compatible SPU
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator (D3D-compatible)***Who rules your World?

Enter the bizarre and alien world of Dominant Species --- the next generation command and control real time strategy game with fully 3-D creatures and terrain. You are a powerful alien intelligence engaged in constant and deadly conflict with other hives over the possession of Anima, the precious substance that sustains you and your fellow aliens. However, unwelcome humans have arrived on your planet and threaten to upset the balance of conflict between hives that has raged for countless millennia. Attempting to take the priceless Anima and use it to create immortality, humans join an epic battle of survival of the fittest.

Games features:

* 27 unique alien characters, each with special abilities to defend and attack.
* Accurate physics model that affects characteristics of creatures and gameplay.
* True day and night cycles.
* Easy to use level editor for player creation of new environments and missions to share with other players.
* Extensive multiplayer options, featuring competitive modes and free Internet play.
[Box blurb]
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Dragon Age: Origins EA International (BioWare)2009Un mundo muy detallado y con grandes diferencias según el personaje que escojas, se presenta como un RPG de grupo muy entretenido y variado.

7 de 10***Initial impression was quite good. Just didn't last past going outside the initial Grey Warden camp, the forest (The Wilds) outside just seemed so rudimentary compared to anything prior. Advancing through the game seems to be only fun if you're interested in learning about the world (the lore) as it offers very little besides that.***[b]Minimum:[/b]
* Windows XP or Vista
* 1.6GHz Core 2 Duo or 2.2 GHz Athlon 64
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon X850 GPU
* 16 GB HD space***Latest version: 1.02 (as of 2009-12-07)***As the spiritual successor to BioWare's "Baldur's Gate", one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay. Epic Party-Based Combat – Dragon Age: Origins introduces an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hordes of enemies and massive creatures. Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply "spell combos," a way of combining together different spells to create emergent unique effects. Players develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction. With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power. Players select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player's choice of Origin determines who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.***US 2009-11-03 on Steam, by Electronic Arts? (lang: eng, ...?)
EU 2009-11-05 on Steam, by Electronic Arts (lang: eng, spa, ita, cze, hun, fre, ger, pol, rus)
?? 2009-11-06 on Steam, by Electronic Arts? (lang: ??)***Working title: [i]Dragon Age[/i]

Spiritual successor to Baldur's Gate.
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Drakan: Order of the Flame  Psygnosis (Surreal Software)1999[b]Crash on start:[/b] (with newer display devices)
See [url]http://www.arokhslair.net/forum/topic.asp?TOPIC_ID=2712[/url] for unofficial patch that fixes it. Otherwise enable developer console by starting the game while pressing shift and select ruined village from the level list.***Latest version: 445 (as of 2000-02-08?), 444 for Korean release***[b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium CPU
* 32 MB RAM
* 300 MB HD space
* 3D accelerator

[b]Recommended:[/b]
* 233 MHz Pentium CPU
* 400 MB HD space
* Voodoo 2 or TNT GPU
* Soundcard with Aureal 3D or EAX support***In Drakan: Order of the Flame, you play Rynn, a warrior-heroine who teams up with a wise and powerful dragon named Arokh. With their souls bonded as one, Rynn and Arokh embark on an epic quest to rescue Rynn's younger brother from the clutches of an evil sorcerer. This gorgeous 3D adventure seamlessly blends aerial and ground-based combat, challenging puzzles, and a host of bizarre creatures as you battle it out in the stunning fantasy world of Drakan.
[Surreal]
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