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name arrow_downwardpublisher(developer)yearauthor(s)platform
Ancient Legends 8 Bit Weapon2016 Apple II Elabelminimizeminimize
Another Castle author2013 Linuxlabelminimizeminimize
Arkista's Ring American Sammy (NMK)1990Shizlla Okamura (composer)
NESlabelimagesubject
Betty Etna Blobtrox2002Markus Kettunen
Linuxlabelminimizeminimize
Crisis Mountain Synergistic Software1982 Apple II Elabelimageminimize
Dark Souls  Namco Bandai (From Software)2012Hidetaka Miyazaki
Windowslabelimagesubject
Dark Souls: Remastered  Namco Bandai (From Software)2018 Windowslabelimagesubject
Donkey Kong Country 2: Diddy's Kong Quest Nintendo (Rare)2016 3DSlabelminimizeminimize
Donkey Kong Country 2: Diddy's Kong Quest  Nintendo (Rare)1995 SNESlabelimagesubject
Donkey Kong Land 2 Nintendo (Rare)1996 GBlabelimageminimize
Dust: An Elysian Tail Microsoft Studios (Humble Hearts)2013Alex Kain (writer)
Alexander Brandon (music)
Dean Dodrill (designer)
Dean Dodrill (writer)
Dean Dodrill (artist)
HyperDuck Soundworks (music)
Windowslabelimageminimize
Dust: An Elysian Tail ? (Humble Hearts)2013Alex Kain (writer)
Alexander Brandon (music)
Dean Dodrill (designer)
Dean Dodrill (writer)
Dean Dodrill (artist)
HyperDuck Soundworks (music)
Mac OS Xlabelminimizeminimize
Dust: An Elysian Tail Humble Hearts? Linuxlabelminimizeminimize
Hero Generations Heart Shaped Games2015Scott Brodie
Linuxlabelminimizesubject
Hero Generations Heart Shaped Games2015Scott Brodie
Windowslabelimagesubject
Hero Generations Heart Shaped Games2015Scott Brodie
Mac OS Xlabelminimizesubject
Hero Generations: ReGen Heart Shaped Games2016Scott Brodie
Linuxlabelminimizeminimize
Ihatovo Monogatari  Hect1993Akiko Kusakabe (special thanks to)
Hiroyo Odachi (graphic director)
Hiroyo Odachi (graphic design)
Hitoshi Arakaki (map design)
Hitoshi Arakaki (Graphic design)
Jun Tsuruya (director)
Kenji Miyazawa (author)
Kohji Kusaga (special thanks to)
Masakatsu Fukuyama (program)
Masayuki Seki (producer)
Naomitsu Iida (special thanks to)
Seiichiro Mawatari (game scenario)
Seiroku Miyazawa (special thanks to)
Shinji Ohoka (tool program)
Takahiro Iwao (special thanks to)
Takeshi Kawakami (sound program)
Tamae Yamaguchi (Graphic design)
Tsukasa Tawada (music composer)
Yoshio Saijyo (special thanks to)
SNESlabelimagesubject
Kaiketsu Yanchamaru 2: Karakuri Land  Irem (Japan System House)1991 NESlabelimageminimize
Larn  author1986Kevin Routley (1991 author)
Noah Morgan (original author)
BSDlabelminimizeminimize
Larn  author?David Koski
NeXTlabelminimizeminimize
Larn  author1986Kevin Routley (1991 author)
Noah Morgan (original author)
Unixlabelminimizeminimize
Larn  author2003 BSDlabelminimizeminimize
Lost Isle author2007/M/ (tester)
Dark Flame Wolf (lead designer)
Dark Nation (special thanks)
elise (tester)
Freedom (special thanks)
Gashin (graphics)
Ian & Jish (special thanks)
koopa (tester)
Lee Jackson (music)
Mr. Z (graphics)
Nate (tester)
NoeL (graphics)
Peteo (graphics)
PrinceMSC (graphics)
PureSet Crew (graphics)
Radien (graphics)
Robert Prince (music)
Sephiroth (tester)
ShadowTiger (tester)
synbios1978 (tester)
System Error (tester)
WildBill (graphics)
Linuxlabelimagesubject
Lost Isle ?2007/M/ (tester)
Dark Flame Wolf (lead designer)
Dark Nation (special thanks)
elise (tester)
Freedom (special thanks)
Gashin (graphics)
Ian & Jish (special thanks)
koopa (tester)
Lee Jackson (music)
Mr. Z (graphics)
Nate (tester)
NoeL (graphics)
Peteo (graphics)
PrinceMSC (graphics)
PureSet Crew (graphics)
Radien (graphics)
Robert Prince (music)
Sephiroth (tester)
ShadowTiger (tester)
synbios1978 (tester)
System Error (tester)
WildBill (graphics)
Mac OS Xlabelminimizeminimize
Lost Isle ?2007/M/ (tester)
Dark Flame Wolf (lead designer)
Dark Nation (special thanks)
elise (tester)
Freedom (special thanks)
Gashin (graphics)
Ian & Jish (special thanks)
koopa (tester)
Lee Jackson (music)
Mr. Z (graphics)
Nate (tester)
NoeL (graphics)
Peteo (graphics)
PrinceMSC (graphics)
PureSet Crew (graphics)
Radien (graphics)
Robert Prince (music)
Sephiroth (tester)
ShadowTiger (tester)
synbios1978 (tester)
System Error (tester)
WildBill (graphics)
Windowslabelminimizeminimize
Omniverse Computerware1986Scott Cabit
Tandy Cocolabelminimizeminimize
Ori and the Blind Forest Moon Studios2016Aeralie Brighton (voice actor)
Airborn Studios (art)
Andrew Lackey (audio director)
Andrew Lackey (sound designer)
Andrew Lackey (voice actor)
Anna Jasinski (user interface)
Anna Jasinski (level art)
Arie Barsky (programmer)
Arie Barsky (qa lead)
Arthur Brussee (graphics)
Arthur Brussee (frameworks programming)
Beau Anthony Jimenez (sound designer)
David Clark (gameplay)
David Clark (core programmer)
Erik Braa (voice actor)
Gareth Coker (music composer)
Gennadiy Korol (lead programmer)
Gennadiy Korol (project manager)
Gennadiy Korol (technical artist)
Geoffrey Garnett (sound designer)
Herdis Jakobsen (level art)
James Nicholas Benson (lead animation)
James Nicholas Benson (additional design)
Johannes Fighuber (lead art)
Johannes Fighuber (cinematics)
Johannes Fighuber (effects art)
Kaja Reinki (art support)
Kristi Knupp (sound design)
Kristi Knupp (implementation)
Maximilian Degen (concept art)
Maximilian Degen (level art)
Michael Gagno (level design)
Naru & Gumo)
Rahel Brunold (animation)
Simon Kopp (concept art)
Simon Kopp (level art)
Steffen Unger (3d character art)
Thomas Mahler (writer)
Thomas Mahler (director)
Thomas Mahler (game designer)
Wabi Sabi Sound Inc. (sound)
Willem Vos (support programming)
Willem Vos (audio implementation)
Linuxlabelminimizeminimize
Ori and the Blind Forest Microsoft Studios (Moon Studios)2015Aeralie Brighton (voice actor)
Airborn Studios (art)
Andrew Lackey (audio director)
Andrew Lackey (sound designer)
Andrew Lackey (voice actor)
Anna Jasinski (user interface)
Anna Jasinski (level art)
Arie Barsky (programmer)
Arie Barsky (qa lead)
Arthur Brussee (graphics)
Arthur Brussee (frameworks programming)
Beau Anthony Jimenez (sound designer)
David Clark (gameplay)
David Clark (core programmer)
Erik Braa (voice actor)
Gareth Coker (music composer)
Gennadiy Korol (lead programmer)
Gennadiy Korol (project manager)
Gennadiy Korol (technical artist)
Geoffrey Garnett (sound designer)
Herdis Jakobsen (level art)
James Nicholas Benson (lead animation)
James Nicholas Benson (additional design)
Johannes Fighuber (lead art)
Johannes Fighuber (cinematics)
Johannes Fighuber (effects art)
Kaja Reinki (art support)
Kristi Knupp (sound design)
Kristi Knupp (implementation)
Maximilian Degen (concept art)
Maximilian Degen (level art)
Michael Gagno (level design)
Naru & Gumo)
Rahel Brunold (animation)
Simon Kopp (concept art)
Simon Kopp (level art)
Steffen Unger (3d character art)
Thomas Mahler (writer)
Thomas Mahler (director)
Thomas Mahler (game designer)
Wabi Sabi Sound Inc. (sound)
Willem Vos (support programming)
Willem Vos (audio implementation)
Windowslabelimageminimize
Ori and the Blind Forest: Definitive Edition  Microsoft Studios (Moon Studios)2016Aeralie Brighton (voice actor)
Airborn Studios (art)
Andrew Lackey (audio director)
Andrew Lackey (sound designer)
Andrew Lackey (voice actor)
Anna Jasinski (user interface)
Anna Jasinski (level art)
Arie Barsky (programmer)
Arie Barsky (qa lead)
Arthur Brussee (graphics)
Arthur Brussee (frameworks programming)
Beau Anthony Jimenez (sound designer)
David Clark (gameplay)
David Clark (core programmer)
Erik Braa (voice actor)
Gareth Coker (music composer)
Gennadiy Korol (lead programmer)
Gennadiy Korol (project manager)
Gennadiy Korol (technical artist)
Geoffrey Garnett (sound designer)
Herdis Jakobsen (level art)
James Nicholas Benson (lead animation)
James Nicholas Benson (additional design)
Johannes Fighuber (lead art)
Johannes Fighuber (cinematics)
Johannes Fighuber (effects art)
Kaja Reinki (art support)
Kristi Knupp (sound design)
Kristi Knupp (implementation)
Maximilian Degen (concept art)
Maximilian Degen (level art)
Michael Gagno (level design)
Naru & Gumo)
Rahel Brunold (animation)
Simon Kopp (concept art)
Simon Kopp (level art)
Steffen Unger (3d character art)
Thomas Mahler (writer)
Thomas Mahler (director)
Thomas Mahler (game designer)
Wabi Sabi Sound Inc. (sound)
Willem Vos (support programming)
Willem Vos (audio implementation)
Windowslabelimagesubject
Pixel Hunter Lemondo2014 Linuxlabelminimizeminimize
Primate Plunge Aelius2008Joseph Humfrey
Linuxlabelminimizeminimize
Rad Warrior  Epyx (Palace Software)1988Jesse Taylor
Tandy Cocolabelimageminimize
Rhapsody: A Musical Adventure  Nippon Ichi Software;Ubisoft (Nippon Ichi Software)2008 Nintendo DSlabelimageminimize
Risen Deep Silver (Piranha Bytes)2009Rhianna Pratchett (co-writer)
Windowslabelimagesubject
Running Wild 989 Studios (Blue Shift)1998 PSlabelimagesubject
Secret of Evermore Square1995Al Dumo (animator)
Alan Weiss (concept producer)
Alan Weiss (design team)
Beau Folsom (lead background artist)
Beau Folsom (design team)
Bill Kristansen (scenario scripter)
Brian Fehdrau (scenario scripter)
Brian Fehdrau (tools programmer)
Brian Fehdrau (dolly grip)
Chris Budd (square soft team)
Clayton Kauzlaric (animator)
Clayton Kauzlaric (background artist)
Dalen Abraham (scenario scripter)
Damon Conklin (background artist)
Daniel Dociu (design team)
David House (animator)
Doug Smith (executive producer)
George Sinfield (design producer)
George Sinfield (scenario scripter)
George Sinfield (design team)
Glenn Halseth (square soft team)
Hans Piwenitzky (animator)
Jackie Tietze (square soft team)
James Gillis (scenario scripter)
Jeff Petkau (scenario scripter)
Junichi Yanigahara (square soft team)
Kaeli Kreider (square soft team)
Kelly Beloit (square soft team)
Kevin Pun (background artist)
Lynn Novak (square soft team)
Mirko Freguia (square soft team)
Paul Mazurek (scenario scripter)
Peter Fries (animator)
Rebecca Coffman (lead animator)
Rich Silveira (square soft team)
Rick Ryan (technical producer)
Rick Ryan (scenario scripter)
Rick Ryan (lead tools programmer)
Stephen Magladry (scenario scripter)
Stephen Magladry (tools programmer)
Ted Woolsey (square soft team)
Toshi Horii (square soft team)
SNESlabelimagesubject
Secret of Mana  Square1993Akira Ueda (world map graphic design)
Fumiaki Fukaya (demo program)
Goro Ohashi (battle system design)
Goro Ohashi (monster logics)
Hidetoshi Kezuka (map design)
Hiroki Kikuta (music composer)
Hiromichi Tanaka (producer)
Hiromichi Tanaka (concept)
Hiromichi Tanaka (system design)
Hiroo Isono (main visual artwork)
Hiroyuki Narushima (monster character design)
Kaoru Moriyama (direction english version)
Keitarou Adachi (network management)
Kenji Ito (sound effect designer)
Koichi Ishii (director game design in chief)
Koichi Ishii (animation)
Koichi Ishii (monster design)
Li Weimin (support english version)
Manabu Daishima (map graphic design)
Masaaki Saito (message program)
Minoru Akao (sound program)
Misako Tsutsui (map graphic design)
Nasir Gebelli (main program)
Noriko Sasaki (monster animation)
Ryo Muto (ring menu program)
Satoru Yoshieda (monster control program)
Shinichi Kameoka (player character design)
Shinichiro Okaniwa (character design)
Shintarou Takai (magic animation)
Taku Murata (monster program)
Ted Woolsey (translation english version)
Tetsuya Takahashi (map graphic design)
Toshiyuki Inoue (map data)
Tsukasa Fujita (debug support)
Yasuhiko Kamata (map graphic design in chief)
Yasunori Mitsuda (sound effect designer)
Yasushi Matsumura (map data system design)
Yasushi Matsumura (data)
Yoshiyuki Miyagawa (calculcation program)
SNESlabelimagesubject
Serious Sam Double D Devolver Digital;Croteam (Mommy's Best Games)2011 Windowslabelimagesubject
Super Mario 64 author2015 Linuxlabelminimizeminimize
Super Mario 64  Nintendo1996Daiki Iwamoto (Programmer)
Giles Goddard (Programmer)
Hajime Yajima (Programmer)
Hideki Fujii (Artist)
Hiroshi Yamauchi (Producer Management)
Hisashi Nogami (Artist)
Katsuhiko Kanno (Designer)
Kenta Usui (Designer)
Koji Kondo (Composer)
Leslie Swan (Writter)
Makoto Miyanaga (Designer)
Masanao Arimoto (Artist)
Naoki Mori (Designer)
Satoru Takizawa (Artist)
Shigefumi Hino (Artist)
Shigeru Miyamoto[ (Producer, Director)
Takumi Kawagoe (Programmer)
Tomoaki Kuroume (Artist)
Toshio Iwawaki (Programmer)
Yasuhisa Yamamura (Designer)
Yasunari Nishida (Programmer)
Yōichi Kotabe (Artist)
Yoichi Yamada (Designer)
Yoshiaki Koizumi (Artist)
Yoshiki Haruhana (Designer)
Yoshinori Tanimoto (Programmer)
Yusuke Nakano
N64labelimagesubject
Super Mario 64 Shindou Pack Taiou Version  Nintendo1997 N64labelimagesubject
The Ball Tripwire Interactive (Teotl Studios)2010 Windowslabelimagesubject
The Escape from Atlantis Color Dreams;Piko Interactive (Color Dreams)199? NESlabelimageminimize
The Legend of Zelda: Collector's Edition  Nintendo (EAD Software Development Group 3;Nintendo;Nintendo Entertainment Analysis and Development)2003 GameCubelabelimagesubject
The Legend of Zelda: Ocarina of Time  Nintendo1998Eiji Aonuma (director)
Shigeru Miyamoto (producer)
N64labelimagesubject
The Legend of Zelda: Ocarina of Time  Nintendo (EAD Software Development Group 3)2002 GameCubelabelimagesubject
The Legend of Zelda: Ocarina of Time 3D Nintendo (Grezzo;Nintendo)2011 3DSlabelimagesubject
The Legend of Zelda: Ocarina of Time: Master Quest Nintendo2002 N64labelimagesubject
The Legend of Zelda: The Wind Waker  Nintendo (Nintendo EAD)2002Eiji Aonuma (director)
Shigeru Miyamoto (producer)
Yoshiyuki Oyama (character design)
GameCubelabelimagesubject
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