showing 1 - 50 of 217 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | rank | |
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Afterlife | LucasArts | 1996 | labelimageminimize | ||
Tellurian Defense | Psygnosis | 1998 | labelimageminimize | ||
Half-Life | Sierra On-Line (Valve) | 1998 | Andrew Coward Bill Van Buren Brett Johnson Cade Myers Chuck Jones Dario Casali Dave Lee Dave Riller Douglas R. Wood Erik Johnson Gabe Newell Greg Coomer Harry Teasley Jay Stelly (Sound effects) John Guthrie Julie Bazuzi Karen Laur Kate Powell Kelly Bailey (Composer) Ken Birdwell Ken Eaton Lisa Mennet Marc Laidlaw (Storyline) Matt Eslick Miene Lee Mike Harrington Mona Lisa Guthrie Monica Harrington Phil Kuhlmey Randy Lundeen Steve Bond Steve Theodore Ted Backman Torsten Reinl Wes Cumberland Yahn Bernier Yatsze Mark | labelimagesubject | |
Age of Wonders | Take 2 Interactive;Gathering of Developers (Triumph Studios;Epic MegaGames) | 1999 | Michiel van den Bos (music) | labelimagesubject | |
Ultima IX: Ascension | Origin;Electronic Arts (Origin) | 1999 | labelimagesubject | ||
Half-Life: Opposing Force | Sierra On-Line (Gearbox Software) | 1999 | labelimagesubject | ||
Deus Ex | Eidos Interactive (Ion Storm) | 2000 | Carolyn McCormick (voice of anna navarre) Cliff Stephens (voice of bob page) Harvey Smith Jeff Groteboer (voice of gunther hermann) Tom Hall (voice of walton simons) Tom Hall (morpheus) Warren Spector | labelimagesubject | |
X-COM: Enforcer | Hasbro Interactive (Microprose) | 2001 | labelimageminimize | ||
AquaNox | Fishtank Interactive;JoWooD Productions (Massive Development) | 2001 | labelimagesubject | ||
The I of the Dragon | Strategy First;Akella;TopWare Interactive (Primal Software) | 2002 | Andrey Ekimov (programming) Andrey Mironenko (programming) Boris Rodionov (concept art) Boris Rodionov (3d modeling) Boris Rodionov (level design) Dmitry Iisitsa (programming) Dmitry Vlasov (3d modeling) Dmitry Vlasov (level design) Dmitry Zhukov (game design) Dmitry Zhukov (3d modeling) Igor Zaharov (3d modeling) Igor Zaharov (3d animation) Konstantin Bogomolov (programming) Oleg Zaharov (concept art) Oleg Zaharov (3d modeling) Oleg Zaharov (3d animation) Pavel Gorohov (concept art) Pavel Gorohov (3d modeling) Pavel Gorohov (level design) Sergey Suvorov (concept art) Slava Pismenny (concept) Vladim Kruglov (music) Vladim Kruglov (fx) Yuri Galstan (3d modeling) Yuri Galstan (level design) Yuri Galstyan (music) Yuri Galstyan (fx) | labelimagesubject | |
Unreal II – The Awakening | Infogrames (Legend Entertainment) | 2003 | Glen Dahlgren Grayson Edge James Parkman Matthias Worch Michael Verdu Scott Dalton | labelimageminimize | |
EVE Online | CCP Games;CDC Games (CCP Games) | 2003 | labelimageminimize | ||
AquaNox 2: Revelation | JoWood Productions (Massive Development) | 2003 | labelimagesubject | ||
Turok: Evolution | Acclaim Entertainment (Acclaim Studios Austin) | 2003 | labelimageminimize | ||
Painkiller | Dreamcatcher (People Can Fly) | 2004 | labelimageminimize | ||
Manhunt | Rockstar Games (Rockstar North) | 2004 | labelimagesubject | ||
Alien Swarm | Black Cat Games | 2004 | labelimagesubject | ||
ObsCure | DreamCatcher Interactive;MC2-Microïds (Hydravision) | 2004 | Alexandre Crampon (background artist) Anthony Lejeune (art director) Benjamin Lucas (background artist) Bruno Carrez (programmer) Catherine Bouchez (props artist) Catherine Peyrot (producer) Christian Martin (programmer) David Bauwens (concept artists) Dimitri Dassonneville (additional animator) Dominique Jouis (additional animator) Emmanuel Bernard (game designer) Emmanuel Horrent (lead game designer) Franck Quero (qa manager) Guillaume Colomb (camera settings) Jérôme Camprasse (background artist) Julien Vanhoenacker (characters) Julien Vanhoenacker (cinematics) La maîtrise des Hauts- de -Seine (music performance) Laurent Savage (cinematic supervisor) Matthieu Cloix (lead tester) Nicolas Monier (animator) Olivier Deriviere (music) Olivier Feutry (lead animator) physics) SPAN (music performance) SUM 41 (music performance) Thibault Courbet (background artist) Tony Marques (level designer) Tony Marques (scripting) Yann Maheust (lead background artist) Yann Vilain (animator) | labelimageminimize | |
The Saga of Ryzom | Nevrax | 2004 | labelimagesubject | ||
Half-Life 2 | Vivendi Universal Games;Valve Corporation (Valve) | 2004 | labelimagesubject | ||
Perfect World | Nival Online (Perfect World) | 2005 | labelimageminimize | ||
Darwinia | Introversion Software | 2005 | labelimageminimize | ||
Brothers in Arms: Road to Hill 30 | Ubisoft (Gearbox Software) | 2005 | Ken Lobb (special thanks) | labelimageminimize | |
Splinter Cell: Chaos Theory | Ubisoft | 2005 | Jesper Kyd (music composer) | labelimagesubject | |
AREA-51 | Midway (Midway Games Austin) | 2005 | labelimageminimize | ||
Hammer & Sickle | cdv Software Entertainment;Take-Two Interactive;T-time Technology (Novik&Co;Nival Interactive) | 2005 | labelimageminimize | ||
Condemned | Sega (Monolith Productions) | 2005 | Frank Rooke (author) | labelimageminimize | |
Brothers in Arms: Earned in Blood | Ubisoft (Gearbox Software) | 2005 | labelimageminimize | ||
Age of Empires III | Microsoft (Ensemble Studios) | 2005 | labelimagesubject | ||
F.E.A.R. | Vivendi Universal (Monolith Productions) | 2005 | Craig Hubbard (lead game designer) | labelimagesubject | |
Quake 4 | Activision;1C Company;Bethesda Softworks (Raven Software;id Software) | 2005 | [id Software: doom3 engine and assistance] [Raven Software] Aaron Bahr (programmer) Allison Salmon (programmer) Andre Sogliuzzo (voice actor) Andre Ware (voice actor) Andrew Trabbold (artist) Andrew Weldon (level designer) Announcer) Anthony Whitaker (programmer) Arnie Swekel (artist) Aurelio Reis (programmer) Bob Love (writer) Bobby Duncanson (motion capture lead) Bryan Dube (programmer) Caryn Law (artist) Chad Bordwell (level designer) Charles Napier (voice actor) Chris Vrenna (theme music producer) Christian Antkow (sound designer) Clint Walsh (theme music composer) Corey Peters (level designer) Danny Cooksey (voice actor) Dave Earnest (voice actor) David Dynerman (programmer) David Gulisano (animator) Derrick Hammond (artist) Dimitri Diatchenko (voice actor) Djordje Cakovan (artist) Dwight Luetscher (programmer) editing and post) editing and post) Ford Dye (level designer) Fred Hooper (assistant lead artist) Greg Eagles (voice actor) Gretchen Carlson (programmer) Isaac Owens (artist) James Monroe (programmer) James Singer (programmer) Jan Paul van Waveren (programmer) Jeff Dischler (programmer) Jeff Newquist (lead programmer) Jerry Ashworth (motion capture) Jerry Keehan (designer) Jim Hughes (lead designer) Jim Shepard (programmer) John J. Scott (programmer) Kat Cressida (voice actor) Ken Banks (level designer) Kenneth Scott (artist) Kevin Schilder (audio lead) Khary Payton (voice actor) Kim Lathrop (artist) Kurt Richards (artist) Mal Blackwell (designer) Marcus Whitlock (programmer) Margaret Tang (voice casting) Margaret Tang (voice directing) Matt Breit (level designer) Matt Vainio (artist) Michael Chang Gummelt (programmer) Michael Egnew (animator) Michael Ekberg (programmer) Michael Gannon (voice actor) Michael Pleva (assistant lead animator) Michael Renner (level designer) Mike Majernik (level designer) Nathan Rausch (programmer) Nichol Norman (artist) Nick Maggiore (animator) Patrick Williams (level designer) Paul Richards (artist) Peter Stormare (voice actor) Phil La Marr (voice actor) pilot VO) Rick Johnson (lead programmer) Rik Schaffer (voiceover recording) Robert Bettenberg (level designer) Robert Duffy (programmer) Roger Cordes (level designer) Scott McNutt (level designer) Simon Mills (artist) Steven Jay Blum (voice actor) Timothee Besset (programmer) Wally Wingert (voice actor) Womb Music (voice casting) Womb Music (voice directing) Womb Music (voiceover recording) Zachary Quarles (audio lead) | labelimagesubject | |
Call of Duty 2 | Activision (Infinity Ward) | 2005 | labelimagesubject | ||
Civilization IV | 2K Games (Firaxis Games) | 2005 | Leonard Simon Nimoy (voices) Sid Meier (designer) | labelimagesubject | |
X³: Reunion | Deep Silver (Egosoft) | 2005 | labelimageminimize | ||
Dawn of Magic | HD Publishing;1C Company;Deep Silver (SkyFallen Entertainment) | 2005 | labelimagesubject | ||
3D Ant Attack | Urban Interactive | 2006 | labelimageminimize | ||
Civilization IV: Warlords | 2K Games (Firaxis Games) | 2006 | Sid Meier (designer) | labelimageminimize | |
Gene Troopers | Playlogic (Cauldron) | 2006 | labelimageminimize | ||
The Elder Scrolls IV: Oblivion | 2K Games;Bethesda Softworks (Bethesda Game Studios) | 2006 | labelimagesubject | ||
Commandos: Strike Force | Eidos Interactive (Pyro Studios) | 2006 | labelimageminimize | ||
D.i.R.T. Origin of the Species | Tri Synergy (Nu Generation Games) | 2006 | labelimagesubject | ||
Rogue Trooper | Eidos (Rebellion) | 2006 | labelimagesubject | ||
Ghost Recon: Advanced Warfighter | Ubisoft (GRIN) | 2006 | labelimageminimize | ||
Rise of Legends | Microsoft Game Studios (Big Huge Games) | 2006 | Brian Reynolds (designer) | labelimageminimize | |
SiN Episodes: Emergence | Electronic Arts (Ritual Entertainment) | 2006 | labelimagesubject | ||
Half-Life 2: Episode One | Sierra (Valve) | 2006 | labelimageminimize | ||
Titan Quest | THQ (Iron Lore Entertainment) | 2006 | labelimagesubject | ||
Cabal Online | Game-Masters.com;OGPlanet (ESTsoft) | 2006 | labelimageminimize | ||
Prey | 2K Games (Human Head Studios) | 2006 | labelimagesubject | ||
Sword of the Stars | Lighthouse Interactive;Paradox Interactive (Kerberos Productions) | 2006 | labelimagesubject |