ObsCure
published by DreamCatcher Interactive / MC2-Microïds in 2004-06-17, developed by Hydravision, running on Windows
type: action/reflex
genre: Horror, Fantasy, Action-Adventure, Survival horror
series: ObsCure
setting: Present
perspective: 3rd person
player options: single player
game engine: RenderWare
languages: eng fre ger ita spa
genre: Horror, Fantasy, Action-Adventure, Survival horror
series: ObsCure
setting: Present
perspective: 3rd person
player options: single player
game engine: RenderWare
languages: eng fre ger ita spa
3/5
Comments (3)
Technical specs
software: RenderWare, Windows 98,
display: textured polygons
Authors / Staff
graphics
Alexandre Crampon (background artist)Benjamin Lucas (background artist)Catherine Bouchez (props artist)David Bauwens (concept artists)Dimitri Dassonneville (additional animator)Dominique Jouis (additional animator)Jérôme Camprasse (background artist)Nicolas Monier (animator)Olivier Feutry (lead animator)Thibault Courbet (background artist)Yann Maheust (lead background artist)Yann Vilain (animator)audio
La maîtrise des Hauts- de -Seine (music performance)Olivier Deriviere (music)SPAN (music performance)SUM 41 (music performance)n.a.
physics)other
Guillaume Colomb (camera settings)Julien Vanhoenacker (characters)Julien Vanhoenacker (cinematics)Laurent Savage (cinematic supervisor)Tony Marques (scripting)Tags (41)
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Contributors (4)
AndreaD
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Sanguine
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Sanguine
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