Locational damage

Video game concept

The point of impact determines how much damage characters, objects, or vehicles sustain in the game.

234
games
20
platforms

Alternate name: Location-based damage

As an example: a gas canister in person's hands may explode from fewer bullets (and kill the carrier) than shooting at their legs would cause death to the carrier, so with careful aiming, conserve bullets by shooting the canister rather than the person carrying it. This example is more commonly seen as flamethrower fuel tanks on the backs of the characters.

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Parent group

Damage

Child groups

Anatomic damage, Structural damage, Locational health

Related group

Video game
Killing blow

Games by year

87899193959799010305070911131517192123 24612180

The first Locational damage video game was released in 1987.

Activision, Electronic Arts and 2K Games published most of these games.

Platforms

Windows 116
Linux 27
X360 24
PS3 21
Mac OS X 10
MS-DOS 7
PS4 5
Mac OS Classic 5
Xbox One 4
Switch 2
GameCube 2
PS2 2
Xbox 2
Wii 1
C64 1
Atari ST 1
BeOS 1
NES 1
Amiga 1
Apple II E 1

Most common companies