Locational health

Other (objects, etc.) concept

Each individual part that can be damaged has its own health, lowering the health of individual part may lead to death, the part tearing off, crippling it, or simply reduced performance with it.


Alternate name: Multiple health pools

The first video game about Locational health was released in 1988.

Bethesda Softworks, Microprose and IvanDev has published most of these games

Commonly this means you can't kill someone by shooting their legs or arms, but that would cause them to become crippled, while head and torso provides sure way to kill someone with head having less capability to sustain damage.