Gigalomania
published by author in 2004-11-15, running on Linux
type: strategy
setting: Future, Past, Prehistoric, Present
perspective: bird's-eye
player options: single player
languages: eng
setting: Future, Past, Prehistoric, Present
perspective: bird's-eye
player options: single player
languages: eng
Technical specs
Authors / Staff
coding
Andreas Herzig (os x port)Fredrik Sörensson (linux port)Fredrik Sörensson (sdl coding)Mark Harman (main programmer)Mark Harman (freeimage coding)Tags (36)
video game
culture
historical
other
hardware
software
creatures
tools
Related games
Contributors (3)
AndreaD
teran01
zerothis
teran01
zerothis