Alternating protagonist
Other (objects, etc.) concept
The protagonist changes between chapters or other events completely outside of player's control.
200
games
33platforms
WIN 2011-11-22
GBA 2006-10-04
ANDR 2014-11-25
PS1 1996-12-13
MSX2 1987-10-04
PS2 2004-11
PS2 2006-07-18
WIN 2009
DOS 1996
PS4 2015-08-25
WIN 2009-03-24
DOS 1996
Games where the player has actual control over the choice in some rare cases should also be included.
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This is often used to cover some aspects of the story from different perspective without actually making the choice to be the player's (different campaign for each character, for example), so it more strongly intertwines the storytelling into the game while removing some freedom from the player.
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This is often used to cover some aspects of the story from different perspective without actually making the choice to be the player's (different campaign for each character, for example), so it more strongly intertwines the storytelling into the game while removing some freedom from the player.
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Games by year
The first Alternating protagonist video game was released on September 18, 1986.
Activision, Warner Bros. Interactive and LucasArts published most of these games.