Diegetic UI

Software concept

The user interface is depicted as part of the gameworld rather than some overlay of statistics on the player's screen.


Alternate names: Diegetic user interface, Virtual cockpit
Name variations: Diegetic HUD, Integrated HUD

The first video game about Diegetic UI was released in 1983.

Electronic Arts, Warner Bros. Interactive and Vivendi has published most of these games

Halfway point between regular HUD and the complete integration of information in the game world. Usually seen in (space)flight simulators where people desire functional displays and other gadgets rather than artificial readouts.

Also the use of virtual HUD on aircraft and spacecraft as they're in real world.
* HUDless
* Dynamic HUD