Groups

 

High Dynamic Range Lighting

Software concept

Employs some technique for HDRL.

37
games
6
platforms

Alternate names: HDRI, High Dynamic Range Imaging

The first video game about High Dynamic Range Lighting was released on May 1, 2003.

Ubisoft, Valve and Sierra has published most of these games

Implied:
* 16 bit floating point color

Related:
* Bloom
Dynamically adjusted lighting in rendered scenes besides simple effects like bloom.

Used to increase the dramatic effect of scenes as well as realism.