Magic weapons

Tools theme

Weapons that discharge magical energy or otherwise function on the principles of the arcane rather than science.

104
games
46
platforms
Effects produced by these are occasionally indistinguishable from energy weapons, with only the appearance of the weapon itself showing it supposedly is magical. These also employ magical energy sources rather than energy cells. Unlike energy weapons, however, these can have supernatural powers that can't be explained by science without cutting some corners.

Weapons that have nothing clearly magical about them (e.g. swords with increased accuracy or damage) do not count. Guns that shoot out flaming squirrels, however, may be more appropriate.

This does not cover weapons that are enchanted by their user to exhibit traits of magic weapons, e.g. the very common fire enchantment that makes everything burn. See sorcery tag for that. Permanent enchantments can be seen to fit both cases equally.

Popular tags

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Parent group

Magic

Related groups

Tools
Energy weapons, Magic artefacts

Activities
Sorcery

Games by year

8385878991939597990103050709111315171921 82460

The first Magic weapons video game was released in 1983.

Origin, Pony Canyon and GT Interactive published most of these games.

Platforms

Windows 16
Linux 16
MS-DOS 9
Amiga AGA 4
Mac OS Classic 4
Amiga 3
BeOS 3
Atari ST 3
NEC PC9801 2
Apple II E 2
X360 2
PS3 2
Mac OS X 2
NES 2
C64 2
GP2X 2
Apple IIGS 1
NeXT 1
PS2 1
Unix 1
Zeebo 1
Tandy Coco 1
OS/2 1
Pandora 1
Mega-CD 1
Zaurus 1
Dragon32 1
Atari 400/800 1
C128 1
Internet Only 1