showing 1 - 50 of 73 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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Fallout | Interplay (Black Isle Studios) | 1997 | Brian Fargo Christopher Taylor Leonard Boyarsky Tim Cain | labelimagesubject |
Fallout 2 | Interplay (Black Isle Studios) | 1998 | labelimagesubject | |
Thief: The Dark Project | Eidos (Looking Glass Studios) | 1998 | Stephen Russell (voice actor) | labelimagesubject |
Baldur's Gate | Interplay;Black Isle Studios (BioWare) | 1998 | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | labelimagesubject |
Lands of Lore III | Electronic Arts (Westwood Studios) | 1999 | labelimagesubject | |
Baldur's Gate: Tales of the Sword Coast | Interplay;Black Isle Studios (BioWare) | 1999 | labelimageminimize | |
Thief Gold | Eidos (Looking Glass Studios) | 1999 | labelimagesubject | |
Thief II: The Metal Age | Eidos (Looking Glass Studios) | 2000 | labelimageminimize | |
Deus Ex | Eidos Interactive (Ion Storm) | 2000 | Carolyn McCormick (voice of anna navarre) Cliff Stephens (voice of bob page) Harvey Smith Jeff Groteboer (voice of gunther hermann) Tom Hall (voice of walton simons) Tom Hall (morpheus) Warren Spector | labelimagesubject |
Baldur's Gate II: Shadows of Amn | Interplay;Black Isle Studios (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelimageminimize |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Baldur's Gate II: Throne of Bhaal | Interplay;Black Isle Studios (BioWare) | 2001 | Andrew Nobbs (designer) Drew Karpyshyn (designer) Inon Zur (music) John Winski (designer) Michael Geist (designer) | labelimagesubject |
Wizardry 8 | Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech) | 2001 | labelimagesubject | |
The Elder Scrolls III: Morrowind: Tribunal | Bethesda Softworks (Bethesda Game Studios) | 2002 | labelimageminimize | |
The Elder Scrolls III: Morrowind | Bethesda Softworks (Bethesda Game Studios) | 2002 | labelimagesubject | |
Arx Fatalis | JoWood Productions (Arkane Studios) | 2002 | labelimagesubject | |
Gothic 2 | JoWood Productions (Piranha Bytes) | 2002 | labelimagesubject | |
The Elder Scrolls III: Morrowind: Bloodmoon | Bethesda Softworks (Bethesda Game Studios) | 2003 | labelminimizeminimize | |
Splinter Cell | Ubi Soft (Ubi Soft Montreal) | 2003 | labelimagesubject | |
Gothic 2: The Night of the Raven | JoWooD Productions (Piranha Bytes) | 2003 | labelimagesubject | |
Thief: Deadly Shadows | Eidos (Ion Storm) | 2004 | Jordan Thomas Randy Smith | labelimagesubject |
Vampire: The Masquerade: Bloodlines | Activision (Troika Games;White Wolf Game Studio) | 2004 | labelimageminimize | |
SWAT 4 | Vivendi Universal (Irrational Games) | 2005 | labelimageminimize | |
Stolen | Hip Games (Blue52 Games Limited) | 2005 | labelminimizeminimize | |
Neuro Hunter | Deep Silver (Media Art) | 2005 | labelimagesubject | |
LambdaRogue: The Book of the Stars | - | 2006 | Mario Donick | labelminimizeminimize |
The Elder Scrolls IV: Oblivion | 2K Games;Bethesda Softworks (Bethesda Game Studios) | 2006 | labelimagesubject | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | labelimagesubject | |
Neverwinter Nights 2 | Atari (Obsidian Entertainment) | 2006 | labelimagesubject | |
The Elder Scrolls IV: Oblivion: Knights of the Nine | 2K Games;Bethesda Softworks (Bethesda Game Studios) | 2006 | labelimageminimize | |
The Elder Scrolls IV: Oblivion: The Shivering Isles | Bethesda Softworks (Bethesda Game Studios) | 2007 | labelimageminimize | |
Trilby: The Art of Theft | Fully Ramblomatic | 2007 | labelimageminimize | |
Eschalon: Book I | Basilisk Games | 2007 | Angela Niederhauser (executive producer) Darren Berkley (additional design) Glorian (music) Jason Staples (additional design) Kevin MacLeod (music) Krzysztof Wierzynkiewicz (music) Mark Deaton (music) Mark Deaton (assets) Suzanne Fleischauer (font wizard) Thomas Riegsecker Victor Stoyanov (music) | labelimagesubject |
Xenus II: White Gold | Russobit-M (Deep Shadows) | 2008 | labelimagesubject | |
Fallout 3 | Bethesda Softworks (Bethesda Game Studios) | 2008 | Corrieanne Stein (voice actor) Craig Sechler (voice actor) Dee Bradley Baker (voice actor) Duncan Hood (voice actor) Emil Pagliarulo (lead designer) Erik Dellums (voice actor) Eulogy Jones Fawkes Harkness Heather Marie Marsden (voice actor) Ink Spots (music) Inon Zur (music) Ishmael Ashur) James Lewis (voice actor) Jericho Liam Neeson (voice actor) Malcolm McDowell (voice actor) Mike Rosson (voice actor) Mr. Gutsy robots Mr. Handy robots) Odette Yustman (voice actor) Peter Gil (voice actor) Protectrons Reilly Ron Perlman (voice actor) Scribe Bigsley) Sentry Bots Shari Elliker (voice actor) Star Paladin Cross) Stephen Russell (voice actor) Talon Company Mercenaries) Todd Howard (executive producer) Uncle Leo Wes Johnson (voice actor) William Bassett (voice actor) | labelimagesubject |
Venetica | dtp entertainment (Deck13 Interactive) | 2009 | labelimageminimize | |
Risen | Deep Silver (Piranha Bytes) | 2009 | Rhianna Pratchett (co-writer) | labelimagesubject |
Divinity II: Ego Draconis | DTP Entertainment;Atari (Larian Studios) | 2009 | labelimagesubject | |
The Precursors | Russobit-M;Game Factory Interactive (Deep Shadows) | 2009 | labelimagesubject | |
Eschalon: Book II | Basilisk Games | 2010 | labelimageminimize | |
Alpha Protocol | Sega (Obsidian Entertainment) | 2010 | Brian Mitsoda Chris Avellone | labelimagesubject |
Mafia II | 2K Games (2K Czech) | 2010 | labelimagesubject | |
ArcaniA - A Gothic Tale | JoWood Productions (Spellbound Entertainment) | 2010 | labelimagesubject | |
Fallout: New Vegas | Bethesda Softworks (Obsidian Entertainment) | 2010 | labelimagesubject | |
Divinity II: The Dragon Knight Saga | Focus Home Interactive (Larian Studios) | 2010 | labelimagesubject | |
XUltima IV | author | 2011 | labelminimizeminimize | |
The Elder Scrolls V: Skyrim | Bethesda Softworks (Bethesda Game Studios) | 2011 | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media (Coreplay) | 2012 | labelimagesubject | |
Avernum: Escape from the Pit | Spiderweb Software | 2012 | Phil Foglio (art) | labelimagesubject |
Risen 2: Dark Waters | Deep Silver (Piranha Bytes) | 2012 | labelimagesubject |