#123#
 

SCUMM

Software entity

*123*
140
games
14
platforms

A scripting engine used by many LucasArts games.

Notable people involved: Ron Gilbert, Steve Purcell, Tim Schafer, Peter Chan and Larry Ahern

Alternate name: Script Creation Utility for Maniac Mansion

SCUMM usually incorporates iMUSE and INSANE.

In it's initial use, SCUMM was ported to MS-DOS, Amiga, Amiga AGA, Atari ST, FM Towns, Commodore 64, 3DO, NES, PC Engine (and CD), Mac OS Classic, Windows 16-bit and Windows 32-bit up untill 2002. Later developer, Double Fine, updated the engine for modern Linux, Windows, and OS X.
There's an engine remake (sometimes erroneously called an "emulator") for SCUMM known as ScummVM that can run most if not all SCUMM games.

This tag is NOT for SCUMMVM supported games, though. ScummVM supports a wide variety of engines other than the original SCUMM. It is inaccurate to mark non-SCUMM games with the SCUMM engine tag just because they work with ScummVM.

Popular tags

3.5disk 5.25disk 68k cdrom clickadventure color-8bit cpu-486 cpu-68040 display-cga display-ega display-mcga display-tga display-vga download imuse insaneengine joystick keyboard lutris macos7 macos8 macos9 mediaindrive mouse multiengine osclassic ppc scummvm spu-gameblaster spu-mt32 spu-pcspeaker spu-tandy ubuntu

Parent groups

Game engines, Scumm Virtual Machine

Games by year

87899193959799010305070911131517 28714210

The first SCUMM video game was released in 1987.

Humongous Entertainment and Night Dive Studios published most of these games.

Related sites

Platforms

Mac OS Classic34
Linux32
Windows31
MS-DOS16
Amiga7
FM Towns5
Atari ST4
Win3.13
C642
3DO2
Mac OS X1
NES1
Apple II E1
PC Engine CD1

Most common companies