Invisible platforms

Other (objects, etc.) entity

Platforms that normally are normally undetectable. Some may become visible under certain circumstances and others may even be intangible unless something is done to or near them.


The first video game about Invisible platforms was released on October 31, 1998.

Polytron, Namco Bandai and Eidos has published most of these games

Commonly simplest and safest way to reveal these is to shoot at them, but this is not always reliable (e.g. gunfire and such passes through them as if they were air even when the player character can safely stand on them).
See also: secrets (commonly invisible platforms are a pathway to secret locations, but not always)

Parent groups

Platformer elements, Visibility


Windows 8
Linux 4
X360 3
PS4 2
PS3 2
PS Vita 1
Xbox One 1
Switch 1
PS 1
Mac OS X 1

By year

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