Visualized trajectory

Other (objects, etc.) concept

Non-straight trajectories are visualized somehow for the player, usually for thrown objects.


Name variations: throw trajectory, projectile trajectory, trajectory indicator

The first video game about Visualized trajectory was released on September 1, 2009.

2K Games, LucasArts and Recoil Games has published most of these games

See also: tracers
This is a countermeasure against player's being incapable of having first-hand feel of things and therefore being incapable of properly targeting such things without the visual aide (even if the aide itself has certain degree of inaccuracy allowed).