Ecosystems
Other (objects, etc.) concept
24
games
11platforms
Simulates multiple disparate ecosystems to a degree.
Notable people involved: Markus Persson 'Notch' and Daniel Rosenfeld
Alternate name: Biomes
ANDR 2011-08-16
WIN 2023-12-07
IOS 2011-11-17
LIN 2015-08-12
WIN 2018-10-17
X360 2012-05-09
WIN 2015-04-27
WIN 2016
WIN 2011-11-18
WIN 2011-05-16
LIN 2011-11-18
Generally this refers to certain plants/animals living only in certain types of climates and/or geographic locations with existence outside of them being minimal or completely lacking (e.g. no bunnies in deserts, camels in tropical rainforests, palm trees in tundra, etc.).
Mostly of interest for games that have map generators rather than those with pre-defined maps/levels, though others can be included if the ecosystems can be altered and/or moved.
Mostly of interest for games that have map generators rather than those with pre-defined maps/levels, though others can be included if the ecosystems can be altered and/or moved.
See also living ecosystem for cases when the internals of the ecosystems are simulated.
Popular tags
biologicalsimulation blocky bloodmoon cannibalism cartoonbones chasms cipherlang circadiancycle clothdyeing clothing colonysim doors dropplatforms energydistribution explosiveobjects firesuppression flyingislands giantfungi ladders lava lifesimulation logicgates lowpoly minecarts openworldsurvivalcrafting portals potions pressureplates splatter steampowered structuresupports tripwires wildfireGames by year
The first Ecosystems video game was released on May 16, 2011.
Epic Games, Mojang and Ludeon Studios published most of these games.