Ultima VII

Software entity

Uses the Ultima 7 game engine or the open source remake, Exult.


Alternate names: Ultima 7, Exult

Ultima VII: Forge of Virtue (MS-DOS)
DOS 1992-09
Ultima VII Part 2: Serpent Isle (Linux)
LIN 2001
EA Replay (PlayStation Portable)
PSP 2006-11-14
Ultima VII: The Black Gate (MS-DOS)
DOS 1992-04-16
Ultima VII: The Black Gate (Super Nintendo)
SNES 1994-05
Ultima VII: The Black Gate (Linux)
LIN 2001
Ultima VII Part Two: Serpent Isle (MS-DOS)
DOS 1993-03-25
Ultima VII Part 2: The Silver Seed (MS-DOS)
DOS 1993
WIN 2002-04-09
GP2X ? *
PAND ? *
PAND ? *

The first video game about Ultima VII was released on April 16, 1992.

Origin and Exult Team has published most of these games

The original Ultima VII engine had been designed for the creation of multiple games and add-ons, with the intent of making higher quality games in less time for less cost. The engine was completed before Ultima VII was finished. The Ultima VII add-ons were finished quickly and got great reviews but sold less copies and Origin ended up spending the same amount of money on each new peice of software as they had on the original. Origin had previously tried this strategy by extracting/creating the "Ultima VI engine" after the first game had been finished and gotten similar results. This lack of economic payoff was a factor in the canceling of Arthurian Legends.

The original Ultima VII is proprietary and will remain so until this universe ends. This is because the source code for the original engine was lost.
However, the Exult engine is GPL software.

Parent groups

Game engines, License: GNU GPL 1 or 2, Proprietary license

Related site


Windows 4
Mac OS X 4
Linux 4
Amiga 4
Xbox 4
GP2X 4
BeOS 2
Pandora 2
Zaurus 2
Mac OS Classic 2
Win3.1 1

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