Software theme

Uses letterboxing to allow unsupported aspect ratios to display correctly.


The first video game about Letterbox was released in 1995.

Ubisoft, Capcom and Playdead has published most of these games

Letterboxing functions by placing black strips on the top and bottom portion of the screen, covering anything that normally wouldn't be visible in the supported aspect ratio.

Some old games used these regardless, calling them some variation of movie screen or some such. In these instances it had the benefit of lowering the amount of rendering needed and made the games run faster on slower systems, nowadays it rarely accomplishes that.

Usually seen in games intended for 16:9 or other widescreen aspect ratio with the expectation that players may still have 4:3 screens in use.
See also: pillarbox

Parent group

Widescreen support

Related site


Windows 36
Linux 9
Mac OS X 5
X360 1
PS4 1
Mac OS Classic 1
N64 1
PS3 1

By year

9596979899000102030405060708091011121314151617 123690

Popular tags

actionadventure anvilengine aspectratio-16-9 aspectratio-4-3 bink cpplanguage csharplanguage demo depthoffield directx9 download drm drm-activation dvd firstpersonshooter havokphysics inversekinematics lutris netframework nodrm openal opengl physx serialkey shadermodel3 singlecontroller steamworks ubuntu vorbis widescreen winvista winxp x360pad