Software theme

Uses letterboxing to allow unsupported aspect ratios to display correctly.


The first video game about Letterbox was released in 1995.

Ubisoft, Capcom and Playdead has published most of these games

Letterboxing functions by placing black strips on the top and bottom portion of the screen, covering anything that normally wouldn't be visible in the supported aspect ratio.

Some old games used these regardless, calling them some variation of movie screen or some such. In these instances it had the benefit of lowering the amount of rendering needed and made the games run faster on slower systems, nowadays it rarely accomplishes that.

Usually seen in games intended for 16:9 or other widescreen aspect ratio with the expectation that players may still have 4:3 screens in use.
See also: pillarbox