Luggage
Other (objects, etc.) entity
Besides whatever basic inventory space the player has, they can also have additional pouches, bags, backpacks, boxes, etc. that can be used for storing items.
38
games
10platforms
Alternate names: Backpacks, Bags, Sacks, Pouches, Boxes
PS4 2019-11-08
WIN 2012-04-11
DOS 1993-01
LIN 2012-12
WIN 2014-12-15
LIN 2000
WIN 2014-06-30
WIN 2013-04-23
WIN 2014-10-15
DOS 1992-03
WIN 2016-04-21
WIN 2013-11-08
See also: containers (for similar objects around the environment)
The effect of luggage can vary depending on how the inventory works overall. Though most often they simply increase ease of management.
* Infinite inventory space : eases management
* Slots : increased inventory space, since each slot can contain a bag that can contain 1 or more items.
* Weight : eases management at expense of carry weight.
This does not include "upgrades" to inventory capacity.
* Infinite inventory space : eases management
* Slots : increased inventory space, since each slot can contain a bag that can contain 1 or more items.
* Weight : eases management at expense of carry weight.
This does not include "upgrades" to inventory capacity.
Popular tags
automap bodyarmor capacity-slots capacity-weight charactercreation circadiancycle containers dark dark-limited desaturated distortedvision doors dungeoncrawler genderchoice gog group healingitems hunger hypothermia immersivesim interactivedialogs inventory license-proprietary limitedcapacity magic magic-sigils openworldsurvivalcrafting portals rotting saveanywhere specieschoice steampowered titularlocaleGames by year
The first Luggage video game was released on March 1992.
Klei Entertainment, Almost Human Games and Electronic Arts published most of these games.