Pointer toggle

Software concept

Player can freely toggle, cycle, or otherwise change what their pointing device or similar controls, such as toggling between UI pointer to manipulate items and mouse look.

34
games
14
platforms

Alternate name: Pointer mode cycle

See also: UI/HUD pointer
This is specifically for how the pointer interacts with the game rather than what command the pointer is mapped to, so for example, adventure games where player can change the pointer from walk, look, talk, etc. commands do not count since they do not change what the pointer controls in the game.

Popular tags

3.5disk adventureengine bigworld-engine bittorrent cdrom clanguage compatiblewine controlconfig cpplanguage customengine darkengine dungeoncrawler flash fmod framesynced joystick keyboard launcher lutris mediaindrive mouse openal opengl physx predefinedcontrols pythonlanguage sdl socialnetwork tactical tanksim ubuntu win98 xml

Parent group

Interface

Games by year

8486889092949698000204060810121416 41230

The first Pointer toggle video game was released in 1984.

Night Dive Studios, The Learning Company and Wargaming.net published most of these games.

Platforms

Windows 9
Linux 8
MS-DOS 4
Apple II E 2
Mac OS Classic 2
Xbox One 1
X360 1
BSD 1
PS4 1
Pandora 1
C64 1
Tandy Coco 1
Xbox 1
Mac OS X 1