Supreme Commander

a.k.a. SupCom

published by THQ in 2007-02-20, developed by Gas Powered Games, running on Windows
type: strategy
genre: Science Fiction, Real-Time Strategy, Wargame
setting: Future
perspective: bird's-eye
player options: LAN, Internet, single player
game engine: Moho
languages: eng fre ita spa
4.1/5
GFXSFXPresent.ControlsMusicVoiceStoryObjectiveAtmos.A.I.Difficulty
STEAM Powered

Description

Three opposing sides - the Cybran Nation, the Aeon Illuminate and the United Earth Federation - have been fighting in the Infinite War all across the galaxy, spreading chaos and unrest. You are a Supreme Commander and you have to take one of the sides and put an end to this war.

As in most strategy games, you have to build up a base, gather resources and build armies to fight off your enemies. But being created by Chris Taylor of Total Annihilation fame, the RTS also has many unique features, such as a huge unit cap of 500 units per side, different resource management, queue up commands and waypoints, diverse unit types and even dual screen support.

Players can play through the Campaign and carry on the story as one of the sides, or fight off computer enemies in Skirmish and human opponents in Multiplayer.

Cebion # 2022-09-16 13:50:03

Comments (2)

For 1-8 players, with teams or in FFA.

The skirmish/multiplayer mode includes AI that cheats (there's non-cheating AI, too) for those who want the challenge.

Sanguine # 2009-04-24 10:43:28
'spiritual successor' to Total Annihilation.

# 2006

Technical specs

display: textured polygons
Minimum:
* Windows XP SP2 or Vista
* 1.8 GHz CPU
* 512 MB RAM
* 8 GB free HD space
* 128 MB VRAM
* GeForce 6x00 or better

Recommended:
* 3.0 GHz CPU or better
* 1 GB RAM or more
* 256 MB VRAM or more
* GeForce 6800 or better

Multiplayer port: 16010 (configurable)

Sanguine # 2007-10-13 05:56:57

Editor note

Latest version: 1.1.3280 (as of ?)

# 2009-11-27 16:33:54

Authors / Staff

management

Chris Taylor (creative director)
Gary Wagner (producer)

coding

Jon Mavor (lead programmer)

graphics

Ian Walker (terrain artist)

3d artist

Sung Campbell (unit modeler)

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External reviews (2) - average: 88%

review sourceissuedatescore
IGN2007*9/1090%
Metacritic2007*86/10086%
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